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Voltcube #2352: Voltcube
Pokémon
#2354: Mega Whiscash Mega Whiscash
File:2353MS.gif
Daolangle
Render Pokémon
#2353
2353
Type
Steel Chaos
Unknown
Ability
Rubber Boost
Hidden Abilities
Simple
Gender ratio
Genderless
Catch rate
27 (3.5%)
Breeding
Egg groups
Amorphous and Mineral
Hatch time
30855 steps
Height
32805'1" 9999.0 m
0'0" 0 m
Weight
2447.4 lbs. 1110.1 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Slow
EV yield
Total: 6
1
HP
1
Atk
1
Def
1
Sp.Atk
1
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
60

Daolangle is a Steel/Chaos dual type Pokemon.


Pokédex entry

Pokédex entry
It keeps expanding and expanding and expanding.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 65
63 - 128 121 - 251
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 65
63 - 128 121 - 251
Speed: 65
63 - 128 121 - 251
Total: 390   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Streamline Steel Status 0 0% 20
1 Magic Coat Magic Status 0 0% 15
1 Power Trick Psychic Status 0 0% 10
1 Metallurgy Steel Status 0 0% 20
1 Supersonic Sound Status 0 55% 20
1 Growth Normal Status 0 0% 40
1 Harden Normal Status 0 0% 30
5 Chaotic Spark Chaos Special 10 100% 20
7 Psych Up Normal Status 0 0% 10
10 Rend Normal Physical 60 100% 20
12 Confuse Ray Ghost Status 0 100% 10
15 Charge Beam Electric Special 60 90% 10
20 Ever Expanding Steel Physical 40 90% 10
25 Steel Casting Steel Status 0 0% 15
30 Synchronoise Psychic Special 120 100% 15
40 Paranoia Fear Special 75 90% 10
45 Dark Pulse Dark Special 80 100% 15
47 Endeavor Normal Physical 1 100% 5
50 Ritual Chaos Status 0 0% 5
55 Ever Expanding Steel Physical 40 90% 10
85 Invocation Chaos Status 0 0% 4
90 Chrome Ray Steel Special 90 100% 10
95 Spacial Rend Dragon Special 100 95% 5
98 Construction Steel Status 0 0% 5
99 Inverted Room Chaos Status 0 0% 5
100 Indestructible Steel Status 0 0% 4
  • Bold indicates a move that gets STAB when used by Daolangle
  • Italic indicates a move that gets STAB only when used by an evolution of Daolangle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Artificiaslam Plastic Physical 85 90% 25
Skill Swap Psychic Status 0 0% 10
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Iron Head Steel Physical 80 100% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Foul Play Dark Physical 95 100% 15
Endeavor Normal Physical 1 100% 5
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Psych Up Normal Status 0 0% 10
Fly Flying Physical 95 95% 15
After You Normal Status 0 0% 15
Sandstorm Rock Status 0 0% 10
Gyro Ball Steel Physical 1 100% 5
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Dark Pulse Dark Special 80 100% 15
Shock Wave Electric Special 60 0% 20
Graviton Press Cosmic Special 1 100% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Charge Beam Electric Special 60 90% 10
Magic Coat Magic Status 0 0% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Net Surf Cyber Physical 90 100% 10
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Dream Eater Psychic Special 100 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Daolangle
  • Italic indicates a move that gets STAB only when used by an evolution of Daolangle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2353 2353b GenderM 2353s 2353sb




Trivia[]

Origin[]

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