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Gigantamax Kingler #3003: Gigantamax Kingler
Pokémon
#3005: Dark Fighting Golduck Dark Fighting Golduck
File:3004MS.gif
Dark Fighting Psyduck
Duck Pokémon
#3004
3004
Type
Dark Fighting
Unknown
Abilities
Guts or Frisk
Hidden Abilities
Technician
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
43.2 lbs. 19.6 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Dark Fighting Psyduck is a Dark/Fighting dual type Pokemon. It evolves into Dark Fighting Golduck starting at level 33.

Pokédex entry

Pokédex entry
It was recently discovered that the source of it headaches wasn't it's psychic powers but severe autism.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 52
51 - 114 98 - 223
Defense: 48
47 - 110 90 - 214
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 50
49 - 112 94 - 218
Speed: 55
54 - 117 103 - 229
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
4 Tail Whip Normal Status 0 100% 30
8 Rock Smash Fighting Physical 50 100% 15
11 Disable Normal Status 0 100% 20
15 Torment Dark Status 0 100% 15
18 Beat Up Dark Physical 1 100% 10
22 Fury Swipes Normal Physical 18 85% 15
25 Screech Sound Status 0 90% 40
29 Headbutt Normal Physical 70 100% 15
32 Submission Fighting Physical 90 100% 15
36 Initiate Dark Status 0 0% 20
39 Haze Ice Status 0 0% 30
43 Bulk Up Fighting Status 0 0% 20
46 Dark Pulse Dark Special 80 100% 15
50 Superpower Fighting Physical 120 100% 5
56 Sucker Punch Dark Physical 80 95% 10
  • Bold indicates a move that gets STAB when used by Dark Fighting Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Dark Fighting Psyduck
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Torpedo Water Physical 120 95% 10
Confuse Ray Ghost Status 0 100% 10
Cross Chop Fighting Physical 100 80% 5
Encore Normal Status 0 100% 5
Foresight Normal Status 0 0% 40
Future Sight Psychic Special 100 100% 10
Hypnosis Psychic Status 0 60% 20
Mud Bomb Ground Special 65 90% 15
Psybeam Psychic Special 65 100% 20
Refresh Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Sleep Talk Normal Status 0 0% 10
Synchronoise Psychic Special 120 100% 15
Yawn Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Dark Fighting Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Dark Fighting Psyduck
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Dark Fighting Psyduck

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Dark Fighting Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Dark Fighting Psyduck
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3004 3004b GenderM 3004s 3004sb




Trivia[]

Where the fuck do i find you?

Origin[]

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