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Pyooraffe #2639: Pyooraffe
Pokémon
#2641: Stunfish Stunfish
File:2640MS.gif
Darkmare
Evil Spirit Pokémon
#2640
Type
Dark Fear
Unknown
Abilities
Intimidate or Vespertine
Hidden Abilities
Prankster
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Amorphous
Hatch time
5355 steps
Height
6'2" 1.9 m
0'0" 0 m
Weight
91.5 lbs. 41.5 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Darkmare is a Dark/Fear dual type Pokemon. It evolves from Girafarig alongside another species, if there is a Poké Ball in the bag and a free space in the party, starting at level 40.

Pokédex entry

Pokédex entry
After Pyooraffe fully evolves, the remaining evil spirit extracted from his tail becomes a unique lifeform, it likes to intimidate weaker pokemon and extract they life force.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Persim Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 120
112 - 189 220 - 372
Defense: 70
67 - 134 130 - 262
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 70
67 - 134 130 - 262
Speed: 125
117 - 194 229 - 383
Total: 555   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Nasty Plot Dark Status 0 0% 20
1 Power Swap Psychic Status 0 0% 10
1 Guard Swap Psychic Status 0 0% 10
1 Shadow Sneak Ghost Physical 40 100% 30
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
1 Astonish Ghost Physical 30 100% 15
3 Odor Sleuth Normal Status 0 0% 40
7 Bite Dark Physical 60 100% 25
9 Stomp Normal Physical 65 100% 20
13 Agility Psychic Status 0 0% 30
16 Faint Attack Dark Physical 60 0% 20
20 Baton Pass Normal Status 0 0% 40
21 Pursuit Dark Physical 40 100% 20
23 Thunder Fang Electric Physical 65 95% 15
24 Ice Fang Ice Physical 65 95% 15
25 Fire Fang Fire Physical 65 95% 15
26 Claustrogrip Fear Physical 40 95% 20
30 Psychic Fangs Psychic Physical 85 100% 15
34 Sucker Punch Dark Physical 80 95% 10
37 Body Slam Normal Physical 85 100% 15
41 Crunch Dark Physical 80 100% 15
41 Paranoia Fear Special 75 90% 10
45 Pure Fear Fear Special 120 80% 5
48 Double-Edge Normal Physical 120 100% 15
50 Odynocharge Fear Physical 100 85% 15
55 Outrage Dragon Physical 120 100% 15
61 Tail Bite Normal Physical 80 100% 10
80 Mad Epiphany Chaos Status 0 0% 5
85 Rampage Dark Physical 90 95% 10
90 Sanguine Fang Blood Physical 100 50% 5
100 Schizo Boost Chaos Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Darkmare
  • Italic indicates a move that gets STAB only when used by an evolution of Darkmare
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Explosion Normal Physical 250 100% 5
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Leech Life Bug Physical 75 100% 15
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Fever Virus Special 90 95% 10
Fester Zombie Physical 70 95% 10
Will-O-Wisp Fire Status 0 75% 15
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ally Switch Psychic Status 0 0% 15
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Dark Pulse Dark Special 80 100% 15
Graviton Press Cosmic Special 1 100% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Darkmare
  • Italic indicates a move that gets STAB only when used by an evolution of Darkmare
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2640s.png File:2640sb.png




Trivia[]

Origin[]

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