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This page was last updated to the Final Version.

Blackuto #3810: Blackuto
Pokémon
#3812: Gorelax Gorelax
File:3811MS.gif
Darkutops
Hell Scythe Pokémon
#3811
Type
Zombie Rock
Unknown
Abilities
Swift Swim or Battle Armor
Hidden Abilities
Weak Armor
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Water3
Hatch time
7905 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
89.3 lbs. 40.5 kg
0 lbs. 0 kg
Base experience yield
173
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
70

Darkutops is a Zombie/Rock dual type Pokemon. It evolves from Blackuto starting at level 40.

Pokédex entry

Pokédex entry
Edgy looking Kabutops

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 115
108 - 183 211 - 361
Defense: 105
99 - 172 193 - 339
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 70
67 - 134 130 - 262
Speed: 80
76 - 145 148 - 284
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass ½×
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Razor Shell Water Physical 75 100% 10
1 Cross Poison Poison Physical 80 100% 20
1 Flint Strike Rock Physical 80 95% 15
1 Submission Fighting Physical 90 100% 15
1 Whirlpool Water Special 45 95% 15
1 Psycho Cut Psychic Physical 70 100% 20
1 Air Slash Flying Special 75 95% 20
1 Cross Cutter Bug Physical 100 80% 5
1 Cross Chop Fighting Physical 100 80% 5
1 Leaf Blade Grass Physical 90 100% 15
1 Fossilize Rock Status 0 0% 20
1 Amber Wave Rock Special 80 90% 15
1 Liquidation Water Physical 85 100% 15
1 Sword's Edge Steel Physical 100 90% 8
1 Tuning Fork Steel Special 60 100% 15
1 Feint Normal Physical 50 100% 10
1 Scratch Normal Physical 40 100% 35
1 Harden Normal Status 0 0% 30
1 Absorb Grass Special 40 100% 25
1 Leer Normal Status 0 100% 30
6 Absorb Grass Special 40 100% 25
11 Leer Normal Status 0 100% 30
16 Mud Shot Ground Special 60 95% 15
21 Sand-Attack Ground Status 0 100% 15
26 Endure Normal Status 0 0% 10
31 Aqua Jet Water Physical 40 100% 20
36 Giga Drain Grass Special 80 100% 10
39 Metal Sound Steel Status 0 85% 40
40 Infecting Slash Zombie Physical 70 100% 15
43 Clamp Water Physical 55 85% 10
46 Aqua Spear Water Physical 85 90% 15
48 Fossil Crash Rock Physical 80 90% 5
50 Wring Out Normal Special 1 100% 5
53 Night Slash Dark Physical 70 100% 15
57 Accelerock Rock Physical 45 100% 15
68 Precipice Blades Ground Physical 120 90% 10
  • Bold indicates a move that gets STAB when used by Darkutops
  • Italic indicates a move that gets STAB only when used by an evolution of Darkutops
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Darkutops
  • Italic indicates a move that gets STAB only when used by an evolution of Darkutops
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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