Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Borosu #4617: Borosu
Pokémon
#4619: BirthdayRaticate BirthdayRaticate
Dawnpoke
Dawnpoke Pokémon
#4618
Type
Water Psychic
Unknown
Abilities
Oblivious or Own Tempo
Hidden Abilities
Regenerator
Gender ratio
100% female
Catch rate
190 (24.8%)
Breeding
Egg groups
Monster and Water1
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
79.4 lbs. 36.0 kg
0 lbs. 0 kg
Base experience yield
163
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

Dawnpoke is a Water/Psychic dual type Pokemon.


Pokédex entry

Pokédex entry
Dawnpoke

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Lagging Tail
Rare Slowpoketail
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 75
72 - 139 139 - 273
Defense: 75
72 - 139 139 - 273
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 110
103 - 178 202 - 350
Speed: 35
36 - 95 67 - 185
Total: 480   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ¼×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Curse Ghost Status 0 0% 10
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
1 Water Gun Water Special 40 100% 25
1 Yawn Normal Status 0 0% 10
3 Confusion Psychic Special 50 100% 25
7 Disable Normal Status 0 100% 20
11 Headbutt Normal Physical 70 100% 15
16 Water Pulse Water Special 60 100% 20
20 Zen Headbutt Psychic Physical 80 95% 15
22 Slack Off Normal Status 0 0% 10
24 Amnesia Psychic Status 0 0% 20
37 Extrasensory Psychic Special 80 100% 30
39 Daydream Psychic Status 0 0% 20
45 Psychic Psychic Special 90 100% 10
49 Rain Dance Water Status 0 0% 5
51 Psych Up Normal Status 0 0% 10
53 Discombubbles Psychic Status 0 0% 10
58 Heal Pulse Psychic Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Dawnpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Dawnpoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Discombubbles Psychic Status 0 0% 10
Schizo Boost Chaos Status 0 0% 5
Torpedo Water Physical 120 95% 10
Belly Drum Normal Status 0 0% 10
Block Normal Status 0 0% 20
Future Sight Psychic Special 100 100% 10
Me First Normal Status 0 0% 20
Mud Sport Ground Status 0 0% 15
Sleep Talk Normal Status 0 0% 10
Snore Normal Special 60 100% 15
Stomp Normal Physical 65 100% 20
Wonder Room Psychic Status 0 0% 10
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Dawnpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Dawnpoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Dawnpoke

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Dawnpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Dawnpoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4618s.png File:4618sb.png




Trivia[]

Origin[]

Advertisement