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Charzar #2712: Charzar
Pokémon
#2714: Devilmar Devilmar
File:2713MS.gif
Devilby
Imp Child Pokémon
#2713
Type
Dark Fear
Unknown
Abilities
Pride or Moxie
Hidden Abilities
Insomnia
Gender ratio
75% / 25%
Catch rate
90 (11.8%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
47.2 lbs. 21.4 kg
0 lbs. 0 kg
Base experience yield
73
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Devilby is a Dark/Fear dual type Pokemon. It evolves into Devilmar starting at level 40.

Pokédex entry

Pokédex entry
Deviby uses the skull on its neck to instill fear on weak pokemon.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Magmarizer
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 75
72 - 139 139 - 273
Defense: 37
37 - 97 71 - 190
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 55
54 - 117 103 - 229
Speed: 83
79 - 148 153 - 291
Total: 365   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Smog Poison Special 20 70% 20
1 Leer Normal Status 0 100% 30
5 Ember Fire Special 40 100% 25
8 SmokeScreen Normal Status 0 100% 20
12 Faint Attack Dark Physical 60 0% 20
15 Chaotic Spark Chaos Special 10 100% 20
19 Clear Smog Poison Special 50 0% 15
22 Jump Scare Fear Physical 40 100% 20
23 Midnight Dark Status 0 0% 10
26 Confuse Ray Ghost Status 0 100% 10
29 Aichmoclaws Fear Physical 75 100% 15
32 Sucker Punch Dark Physical 80 95% 10
33 Demonic Swipes Chaos Physical 6 90% 7
36 Scary Face Fear Status 0 100% 10
39 Fear Pulse Fear Special 80 100% 10
44 Nasty Plot Dark Status 0 0% 20
48 Dark Pulse Dark Special 80 100% 15
55 Madness Fear Physical 120 100% 10
90 Insanity Chaos Physical 85 75% 2
  • Bold indicates a move that gets STAB when used by Devilby
  • Italic indicates a move that gets STAB only when used by an evolution of Devilby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Primal Noise Sound Special 75 95% 10
Barrier Psychic Status 0 0% 30
Belly Drum Normal Status 0 0% 10
Cross Chop Fighting Physical 100 80% 5
DynamicPunch Fighting Physical 100 50% 5
Flare Blitz Fire Physical 120 100% 15
Focus Energy Normal Status 0 0% 30
Iron Tail Steel Physical 100 80% 15
Karate Chop Fighting Physical 50 100% 25
Mach Punch Fighting Physical 40 100% 30
Mega Punch Normal Physical 80 85% 20
Screech Sound Status 0 90% 40
ThunderPunch Electric Physical 75 100% 15
  • Bold indicates a move that gets STAB when used by Devilby
  • Italic indicates a move that gets STAB only when used by an evolution of Devilby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Devilby

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Leech Life Bug Physical 75 100% 15
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Fester Zombie Physical 70 95% 10
Will-O-Wisp Fire Status 0 75% 15
Lava Splash Magma Special 90 100% 15
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Dragon Claw Dragon Physical 80 100% 15
Dragon Pulse Dragon Special 90 100% 10
Rain Dance Water Status 0 0% 5
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Fire Blast Fire Special 120 85% 5
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Devilby
  • Italic indicates a move that gets STAB only when used by an evolution of Devilby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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