Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Stalagfright #1308: Stalagfright
Pokémon
#1310: Drakefly Drakefly
File:1309MS.gif
Drafly
Just Fly Pokémon
#1309
Type
Bug
Unknown
Abilities
Compoundeyes or Tinted Lens
Hidden Abilities
Frisk
Gender ratio
50% / 50%
Catch rate
175 (22.9%)
Breeding
Egg group
Bug
Hatch time
5355 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
0.2 lbs. 0.1 kg
0 lbs. 0 kg
Base experience yield
78
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Drafly is a Bug-type Pokemon. It evolves into Drakefly starting at level 32.

Pokédex entry

Pokédex entry
Now its just a fly but some day it become DRAGONfly.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Wide Lens
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Route -1 (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 35
36 - 95 67 - 185
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 35
36 - 95 67 - 185
Speed: 95
90 - 161 175 - 317
Total: 360   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Struggle Bug Bug Special 60 100% 20
1 Water Gun Water Special 40 100% 25
1 Foresight Normal Status 0 0% 40
6 Quick Attack Normal Physical 40 100% 30
11 Double Team Normal Status 0 0% 15
14 Swarm Attack Bug Physical 20 90% 15
17 Dragon Rage Dragon Special 1 100% 10
20 Pester Bug Physical 60 100% 15
23 Acrobatics Flying Physical 55 100% 15
27 Tailwind Flying Status 0 0% 30
30 U-turn Bug Physical 70 100% 20
34 Drive-By Dark Physical 70 100% 20
37 Divebomb Flying Physical 90 95% 20
40 Lunge Bug Physical 80 100% 15
43 Roost Flying Status 0 0% 10
47 Dragon Rush Dragon Physical 100 75% 10
55 Hivemind Bug Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Drafly
  • Italic indicates a move that gets STAB only when used by an evolution of Drafly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Squirm Bug Physical 20 90% 15
Mandible Crush Bug Physical 80 100% 10
Double-Edge Normal Physical 120 100% 15
Faint Attack Dark Physical 60 0% 20
Feint Normal Physical 50 100% 10
Leech Life Bug Physical 75 100% 15
Pursuit Dark Physical 40 100% 20
Reversal Fighting Physical 1 100% 15
Secret Power Normal Physical 70 100% 20
Signal Beam Bug Special 75 100% 15
Silver Wind Bug Special 60 100% 10
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Drafly
  • Italic indicates a move that gets STAB only when used by an evolution of Drafly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Drafly

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Drafly
  • Italic indicates a move that gets STAB only when used by an evolution of Drafly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Advertisement