This page was last updated to the Final Version.
Duskull is a Ghost /Bone dual type Pokemon.
It evolves into Dusclops starting at level 37.
Pokédex entry
Pokédex entry
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
Held items
Held item(s)
None
This Pokémon cannot be found holding an item.
Game locations
Availability
None
This Pokémon cannot be found in the wild.
Uncommon
Spooky Woods (Land),
All species are also available through Wonder Trade and Randomizer .
Base stats
Stat
Range
At Lv. 50
At Lv. 100
80 - 127
150 - 244
40 - 101
76 - 196
85 - 156
166 - 306
31 - 90
58 - 174
85 - 156
166 - 306
27 - 84
49 - 163
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable .
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness
Under normal battle conditions, this Pokémon is:
By leveling up
Bold indicates a move that gets STAB when used by Duskull
Italic indicates a move that gets STAB only when used by an evolution of Duskull
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
By Breeding
Bold indicates a move that gets STAB when used by Duskull
Italic indicates a move that gets STAB only when used by an evolution of Duskull
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Moves marked with an asterisk (*) must be chain bred onto Duskull
By TM
Bold indicates a move that gets STAB when used by Duskull
Italic indicates a move that gets STAB only when used by an evolution of Duskull
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Sprites
Trivia [ ]
Origin [ ]