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Friedack #1599: Friedack
Pokémon
#1601: Narlord Narlord
File:1600MS.gif
Dustunny
Antenna Pokémon
#1600
1600
Type
Fabric Fairy
Unknown
Abilities
Fur Coat or Static
Hidden Abilities
Plus
Gender ratio
50% / 50%
Catch rate
200 (26.1%)
Breeding
Egg groups
Field and Fairy
Hatch time
5120 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
4.9 lbs. 2.2 kg
0 lbs. 0 kg
Base experience yield
151
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Dustunny is a Fabric/Fairy dual type Pokemon.


Pokédex entry

Pokédex entry
It uses its tail to absorb electricity from power plants or from outlets in houses, and then it fires the electricity from its whiskers.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 58
56 - 121 108 - 236
Defense: 57
55 - 119 107 - 234
Sp.Atk: 81
77 - 146 150 - 287
Sp.Def: 77
73 - 141 143 - 278
Speed: 101
95 - 168 186 - 331
Total: 449   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Happy Ever After Fairy Physical 65 100% 10
1 Pull Wool Fabric Status 0 75% 10
1 Tackle Normal Physical 50 100% 35
1 Tail Whip Normal Status 0 100% 30
1 Defense Curl Normal Status 0 0% 40
3 Fairy Wind Fairy Special 40 100% 30
6 Refresh Normal Status 0 0% 20
8 Quick Attack Normal Physical 40 100% 30
10 Charm Fairy Status 0 100% 20
13 Dust Storm Fabric Special 60 100% 10
15 Pixie Dust Fairy Status 0 0% 10
17 Draining Kiss Fairy Special 60 100% 10
21 Nuzzle Electric Physical 20 100% 20
28 Super Fang Normal Physical 1 90% 10
33 Static Fabric Fabric Special 80 100% 10
35 Poof Tackle Fairy Physical 80 95% 10
37 Nasty Plot Dark Status 0 0% 20
41 Destiny Bond Ghost Status 0 0% 1
46 Moonblast Fairy Special 95 100% 15
50 Fabric Blast Fabric Special 120 95% 5
58 Pillow Pile Fabric Status 0 0% 3
100 Dust Blizzard Fabric Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Dustunny
  • Italic indicates a move that gets STAB only when used by an evolution of Dustunny
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Covet Normal Physical 60 100% 40
Eerie Impulse Electric Status 0 100% 40
Helping Hand Normal Status 0 0% 20
Natural Gift Normal Physical 1 100% 15
  • Bold indicates a move that gets STAB when used by Dustunny
  • Italic indicates a move that gets STAB only when used by an evolution of Dustunny
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Dustunny

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Misty Terrain Fairy Status 0 0% 10
Carpet Slam Fabric Physical 80 100% 30
  • Bold indicates a move that gets STAB when used by Dustunny
  • Italic indicates a move that gets STAB only when used by an evolution of Dustunny
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1600 1600b GenderM 1600s 1600sb




Trivia[]

Where the fuck do i find you?

Origin[]

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