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Eelix #4010: Eelix
Pokémon
#4012: Hypnoplasm Hypnoplasm
File:4011MS.gif
Ectozee
Hypnosis Pokémon
#4011
Type
Ghost Poison
Unknown
Ability
Shadow Tag
Hidden Abilities
Inner Focus
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
71.4 lbs. 32.4 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Ectozee is a Ghost/Poison dual type Pokemon. It evolves into Hypnoplasm starting at level 26.

Pokédex entry

Pokédex entry
If your nose becomes itchy while you are sleeping, you might be jewish.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 48
47 - 110 90 - 214
Defense: 45
45 - 106 85 - 207
Sp.Atk: 43
43 - 104 81 - 203
Sp.Def: 90
85 - 156 166 - 306
Speed: 42
42 - 103 80 - 201
Total: 328   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Confusion Psychic Special 50 100% 25
1 Hypnosis Psychic Status 0 60% 20
1 Nightmare Ghost Status 0 100% 15
1 Astonish Ghost Physical 30 100% 15
7 Disable Normal Status 0 100% 20
11 Ominous Wind Ghost Special 60 100% 5
16 Sludge Poison Special 65 100% 20
20 Amnesia Psychic Status 0 0% 20
24 Acid Spray Poison Special 40 100% 20
29 Shadow Ball Ghost Special 80 100% 15
34 Toxic Poison Status 0 90% 10
38 Dream Eater Psychic Special 100 100% 15
43 Sludge Bomb Poison Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Ectozee
  • Italic indicates a move that gets STAB only when used by an evolution of Ectozee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Rain Poison Status 0 0% 5
Assist Normal Status 0 0% 20
Barrier Psychic Status 0 0% 30
Fire Punch Fire Physical 75 100% 15
Flatter Dark Status 0 100% 15
Guard Swap Psychic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Nasty Plot Dark Status 0 0% 20
Psycho Cut Psychic Physical 70 100% 20
Role Play Psychic Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Skill Swap Psychic Status 0 0% 10
ThunderPunch Electric Physical 75 100% 15
Schizo Boost Chaos Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Ectozee
  • Italic indicates a move that gets STAB only when used by an evolution of Ectozee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Ectozee

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Ectozee
  • Italic indicates a move that gets STAB only when used by an evolution of Ectozee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4011s.png File:4011sb.png




Trivia[]

Origin[]