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Ballooneon #2072: Ballooneon
Pokémon
#2074: Gadgeteon Gadgeteon
File:2073MS.gif
Elechair
Spooky Chair Pokémon
#2073
Type
Wood Electric
Unknown
Abilities
Scrappy or Frisk
Hidden Abilities
Heatproof
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg group
Amorphous
Hatch time
6630 steps
Height
12'9" 3.9 m
0'0" 0 m
Weight
65.5 lbs. 29.7 kg
0 lbs. 0 kg
Base experience yield
177
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
35

Elechair is a Wood/Electric dual type Pokemon. It evolves from Seatie while exposed to a(n) Thunderstone.

Pokédex entry

Pokédex entry
WARNING! ALERT! The chair has been kidanapped!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 83
79 - 148 153 - 291
Defense: 112
105 - 180 206 - 355
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 95
90 - 161 175 - 317
Speed: 43
43 - 104 81 - 203
Total: 488   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Imprison Psychic Status 0 0% 10
1 Tackle Normal Physical 50 100% 35
1 Leer Normal Status 0 100% 30
5 Sawdust Wood Status 0 95% 15
8 Curse Ghost Status 0 0% 10
10 Charge Electric Status 0 0% 20
11 Screech Sound Status 0 90% 40
15 Wood Hit Wood Physical 60 100% 20
19 Night Shade Ghost Special 1 100% 15
23 Spark Electric Physical 65 100% 20
28 Splinter Wood Physical 70 100% 20
30 Sucker Punch Dark Physical 80 95% 10
32 Thunder Wave Electric Status 0 100% 20
37 Pain Split Normal Status 0 0% 20
43 Electrocute Electric Physical 80 95% 15
47 Electric Chair Electric Special 1 30% 5
50 Mahogany Slam Wood Physical 110 85% 35
  • Bold indicates a move that gets STAB when used by Elechair
  • Italic indicates a move that gets STAB only when used by an evolution of Elechair
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Arboreum Wood Status 0 0% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Foul Play Dark Physical 95 100% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Electric Terrain Electric Status 0 0% 10
Dark Pulse Dark Special 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Techno Ray Tech Special 120 80% 5
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Elechair
  • Italic indicates a move that gets STAB only when used by an evolution of Elechair
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

  • Elechair is a portmanteau of electric chair.

Origin[]

  • Elechair is based on an electric chair, which is an execution device used for killing victims on the death sentence.


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