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This page was last updated to the Final Version.

Tangrowth #465: Tangrowth
Pokémon
#467: Magmortar Magmortar
Electivire
Thunderbolt Pokémon
#466
Type
Electric Fighting
Unknown
Abilities
Motor Drive or Iron Fist
Hidden Abilities
Insomnia
Gender ratio
75% / 25%
Catch rate
30 (3.9%)
Breeding
Egg group
Humanlike
Hatch time
6630 steps
Height
5'10" 1.8 m
0'0" 0 m
Weight
305.6 lbs. 138.6 kg
0 lbs. 0 kg
Base experience yield
243
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Electivire is a Electric/Fighting dual type Pokemon. It evolves from Electabuzz during the day, while holding a(n) Electirizer.

Pokédex entry

Pokédex entry
It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Electirizer
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 125
117 - 194 229 - 383
Defense: 67
64 - 130 125 - 256
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 85
81 - 150 157 - 295
Speed: 95
90 - 161 175 - 317
Total: 542   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Darkest Lariat Dark Physical 90 100% 20
1 Throat Chop Dark Physical 80 100% 15
1 Devastate Dark Physical 120 80% 5
1 Wire Lash Tech Physical 65 95% 25
1 Sucker Punch Dark Physical 80 95% 10
1 Electric Terrain Electric Status 0 0% 10
1 Rail Launch Electric Physical 100 90% 10
1 Piston Punch Tech Physical 75 100% 15
1 Brass Knuckle Steel Physical 75 100% 25
1 Power Ballad Sound Special 65 100% 15
1 Fire Punch Fire Physical 75 100% 15
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 0 100% 30
1 ThunderShock Electric Special 40 100% 30
1 Low Kick Fighting Physical 1 100% 20
5 ThunderShock Electric Special 40 100% 30
8 Low Kick Fighting Physical 1 100% 20
12 Swift Normal Special 60 0% 20
15 Shock Wave Electric Special 60 0% 20
19 Thunder Wave Electric Status 0 100% 20
22 Electro Ball Electric Special 1 100% 10
26 Light Screen Light Status 0 0% 30
29 ThunderPunch Electric Physical 75 100% 15
36 Discharge Electric Special 80 100% 15
42 Screech Sound Status 0 90% 40
49 Thunderbolt Electric Special 95 100% 15
52 Thunder Electric Special 120 70% 10
56 Close Combat Fighting Physical 120 100% 5
62 Giga Impact Normal Physical 150 90% 5
65 Bulk Up Fighting Status 0 0% 20
65 Calm Mind Psychic Status 0 0% 20
67 Electric Terrain Electric Status 0 0% 10
70 Power Whip Grass Physical 120 85% 10
80 Electron Crush Electric Physical 120 100% 5
85 Volt Tackle Electric Physical 120 100% 15
90 Wire Trap Electric Status 0 0% 5
99 Raw Power Fighting Special 130 90% 5
100 Plasma Fists Electric Special 100 95% 10
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Psychic Psychic Special 90 100% 10
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Cyclone Punch Wind Physical 75 100% 15
Low Sweep Fighting Physical 60 100% 20
Ethereal Claws Light Physical 70 100% 10
Wild Charge Electric Physical 100 100% 15
ThunderPunch Electric Physical 75 100% 15
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Electric Terrain Electric Status 0 0% 10
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Iron Tail Steel Physical 100 80% 15
Toxic Poison Status 0 90% 10
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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