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Plusheon #4110: Plusheon
Pokémon
#4112: Kami Sama Kami Sama
File:4111MS.gif
Electric Obstagoon
Rushing Pokémon
#4111
Type
Electric Poison
Unknown
Abilities
Reckless or Guts
Hidden Abilities
Tough Claws
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg group
Field
Hatch time
4080 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
71.7 lbs. 32.5 kg
0 lbs. 0 kg
Base experience yield
247
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
White
Base friendship
70

Electric Obstagoon is a Electric/Poison dual type Pokemon. It evolves from Electric Linoone starting at level 40.

Pokédex entry

Pokédex entry
Though Obstagoon is extremely combative, it often does not launch the first attack. It will taunt an opponent, goading it into attacking.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Oran Berry
Uncommon Sitrus Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 102
162 - 209 314 - 408
Attack: 92
87 - 158 170 - 311
Defense: 109
102 - 177 200 - 348
Sp.Atk: 63
61 - 126 117 - 247
Sp.Def: 105
99 - 172 193 - 339
Speed: 101
95 - 168 186 - 331
Total: 572   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Electric Terrain Electric Status 0 0% 10
1 Fire Fang Fire Physical 65 95% 15
1 Crunch Dark Physical 80 100% 15
1 Whirlpool Water Special 45 95% 15
1 Recycle Normal Status 0 0% 40
1 Encore Normal Status 0 100% 5
1 Entrainment Normal Status 0 100% 15
1 Thunder Wave Electric Status 0 100% 20
1 Tail Whip Normal Status 0 100% 30
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
5 ThunderShock Electric Special 40 100% 30
7 Charge Electric Status 0 0% 20
9 Headbutt Normal Physical 70 100% 15
10 Spark Electric Physical 65 100% 20
13 Poison Sting Poison Physical 30 100% 35
15 Pin Missile Bug Physical 20 90% 20
17 Thunder Wave Electric Status 0 100% 20
20 Acid Armor Poison Status 0 0% 40
20 Poison Fang Poison Physical 65 100% 15
22 Thunder Fang Electric Physical 65 95% 15
23 Knock Off Dark Physical 65 100% 20
25 Toxic Poison Status 0 90% 10
27 Agility Psychic Status 0 0% 30
30 Venom Poison Physical 40 100% 20
33 Lunge Bug Physical 80 100% 15
35 Electrocute Electric Physical 80 95% 15
39 Leech Fang Poison Physical 70 100% 10
44 Thrash Normal Physical 120 100% 10
47 Sucker Punch Dark Physical 80 95% 10
50 Volt Tail Electric Physical 100 80% 15
55 Overdrive Electric Status 0 0% 20
57 Dynamic Rush Normal Physical 100 90% 10
61 Sludge Hammer Poison Physical 120 100% 15
90 Electron Crush Electric Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Electric Obstagoon
  • Italic indicates a move that gets STAB only when used by an evolution of Electric Obstagoon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Electric Obstagoon
  • Italic indicates a move that gets STAB only when used by an evolution of Electric Obstagoon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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