Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Canvast #773: Canvast
Pokémon
#775: Behemist Behemist
File:774MS.gif
Eleoler
Steamer Pokémon
#774
774
Type
Steam Steel
Unknown
Abilities
Hustle or Steam Engine
Hidden Abilities
Huge Power
Gender ratio
50% / 50%
Catch rate
195 (25.5%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
73.9 lbs. 33.5 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Eleoler is a Steam/Steel dual type Pokemon. It evolves into Behemist starting at level 38. It evolves into Chernophoot when leveled up in area number 739. It evolves into Chernophoot when leveled up in area number 701.

Pokédex entry

Pokédex entry
The steam they produce is used as an energy source in Kenya. They say they can even grow strong enough to take on an indian elephant.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Bakyuu Berry
Uncommon Passho Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Route 3 (2) (Land), Temple of the Iron Age 1 (Cave),
Fossil
Rare Safari Zone 2 (Land), Abandoned Mansion (Cave), Safari Zone 3 (Land), Steam World (Land),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 78
74 - 143 144 - 280
Defense: 78
74 - 143 144 - 280
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 61
59 - 124 114 - 243
Speed: 48
47 - 110 90 - 214
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Expulsion Steam Special 70 100% 15
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
1 Defense Curl Normal Status 0 0% 40
1 Focus Energy Normal Status 0 0% 30
5 Steamer Steam Physical 65 100% 30
8 Metal Claw Steel Physical 50 95% 35
11 Fury Attack Bone Physical 15 90% 20
15 Rollout Rock Physical 30 90% 20
19 Iron Defense Steel Status 0 0% 15
22 Steel Casting Steel Status 0 0% 15
25 Steamerroller Steam Physical 75 100% 20
27 Protect Normal Status 0 0% 10
30 Mist Ice Status 0 0% 30
33 Steam Slash Steam Physical 70 100% 15
38 Iron Tail Steel Physical 100 80% 15
42 Zen Headbutt Psychic Physical 80 95% 15
46 Double-Edge Normal Physical 120 100% 15
50 Steam-Charge Steam Physical 120 100% 15
65 Iron Tusks Steel Physical 140 90% 10
71 Steam Clean Steam Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Eleoler
  • Italic indicates a move that gets STAB only when used by an evolution of Eleoler
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Humid Ray Steam Special 95 95% 10
Fortify Ally Steel Status 0 0% 15
Indestructible Steel Status 0 0% 4
Spiked Armor Steel Status 0 0% 10
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 1 100% 20
Endeavor Normal Physical 1 100% 5
Fissure Ground Physical 1 30% 5
Focus Energy Normal Status 0 0% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 1 100% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
  • Bold indicates a move that gets STAB when used by Eleoler
  • Italic indicates a move that gets STAB only when used by an evolution of Eleoler
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Eleoler

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Sauna Steam Status 0 0% 10
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Extinguish Water Special 70 100% 10
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Drill Run Ground Physical 80 95% 10
Outrage Dragon Physical 120 100% 15
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Gunk Shot Poison Physical 120 70% 5
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Flame Charge Fire Physical 50 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Eleoler
  • Italic indicates a move that gets STAB only when used by an evolution of Eleoler
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 774 774b GenderM 774s 774sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement