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This page was last updated to the Final Version.

Woopeck #1673: Woopeck
Pokémon
#1675: Putout Putout
File:1674MS.gif
Extinguil
Extinguisher Pokémon
#1674
1674
Type
Steel Steam
Unknown
Abilities
Heatproof or Water Veil
Hidden Abilities
Huge Power
Gender ratio
50% / 50%
Catch rate
195 (25.5%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
73.9 lbs. 33.5 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Extinguil is a Steel/Steam dual type Pokemon. It evolves into Putout starting at level 34.

Pokédex entry

Pokédex entry
They can extinguish even the greatest flames.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Passho Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 38
38 - 99 72 - 192
Defense: 70
67 - 134 130 - 262
Sp.Atk: 67
64 - 130 125 - 256
Sp.Def: 61
59 - 124 114 - 243
Speed: 50
49 - 112 94 - 218
Total: 341   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Harden Normal Status 0 0% 30
3 Refresh Normal Status 0 0% 20
6 Steamy Spray Steam Special 40 100% 30
10 Safeguard Normal Status 0 0% 25
12 Extinguish Water Special 70 100% 10
18 Flash Volley Steel Special 20 90% 20
20 Iron Defense Steel Status 0 0% 15
23 Boost Beam Tech Special 60 95% 10
27 Steam Ball Steam Special 80 100% 15
30 Endeavor Normal Physical 1 100% 5
34 Extinguish Steam Steam Special 70 100% 10
37 Bunker Beam Steel Special 75 95% 10
40 Pain Split Normal Status 0 0% 20
45 Flash Cannon Steel Special 90 100% 15
50 Extinguisher Steam Special 100 100% 10
58 Hydro Pump Water Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Extinguil
  • Italic indicates a move that gets STAB only when used by an evolution of Extinguil
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Expulsion Steam Special 70 100% 15
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 1 100% 20
Endeavor Normal Physical 1 100% 5
Fissure Ground Physical 1 30% 5
Focus Energy Normal Status 0 0% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 1 100% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
  • Bold indicates a move that gets STAB when used by Extinguil
  • Italic indicates a move that gets STAB only when used by an evolution of Extinguil
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Extinguil

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Steam Punch Steam Physical 75 100% 15
Sauna Steam Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Extinguil
  • Italic indicates a move that gets STAB only when used by an evolution of Extinguil
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1674 1674b GenderM 1674s 1674sb




Trivia[]

Where the fuck do i find you?

Origin[]

Extinguil is based on an extinguisher.

Extinguil is a combination of extinguisher and guilty.

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