Pokemon Wack Wiki
Pokemon Wack Wiki
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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
Wood Steam
Magma Wind
Paper Tech
Rubber Fear
Magic Light
Cosmic Sound
Food Zombie
Nuclear Virus
Cyber Glass
Plastic Fabric
Chaos Divine
Time Paint
Crystal Meme
Blood Greasy
Heart Ogre
Shadow Void
Wack Qmarks
Bone

Interactions with the type chart

Offensive Fighting Defensive
Power Types   Power Types
Wood
Bone
Normal
Dark
Steel
Rock
Chaos
Glass
Zombie
Ice
½× Rock
Bug
Dark
Magic
½× Poison
Divine
Flying
Steam
Paint
Food
Bug
Wack
Wind
Fairy
Crystal
Psychic
Sound
Blood
Rubber
Heart
Flying
Psychic
Fairy
Sound
Food
Chaos
Heart
Wack
Void
Ghost


Pokémon

Pure Fighting-type Pokémon

# Pokémon Type
#1542 Topmonhit Topmonhit
Fighting Fighting
#1965 Yuugihol Yuugihol
Fighting Fighting
#237 Hitmontop Hitmontop
Fighting Fighting
#619 Mienfoo Mienfoo
Fighting Fighting
#1950 Alolan Mudkip Alolan Mudkip
Fighting Fighting
#1156 Passimian Passimian
Fighting Fighting
#297 Hariyama Hariyama
Fighting Fighting
#850 Johnspleena Johnspleena
Fighting Fighting
#236 Tyrogue Tyrogue
Fighting Fighting
#1070 Guttsu Guttsu
Fighting Fighting
#068 Machamp Machamp
Fighting Fighting
#1839 Tusk Act 3 Tusk Act 3
Fighting Fighting
#1838 Tusk Act 2 Tusk Act 2
Fighting Fighting
#1737 Hongling Hongling
Fighting Fighting
#1834 Sworesh Sworesh
Fighting Fighting
#532 Timburr Timburr
Fighting Fighting
#534 Conkeldurr Conkeldurr
Fighting Fighting
#924 Earring Earring
Fighting Fighting
#973 Banor Banor
Fighting Fighting
#066 Machop Machop
Fighting Fighting
#539 Sawk Sawk
Fighting Fighting
#107 Hitmonchan Hitmonchan
Fighting Fighting
#067 Machoke Machoke
Fighting Fighting
#1541 Gohng Gohng
Fighting Fighting
#296 Makuhita Makuhita
Fighting Fighting
#874 Pancham Pancham
Fighting Fighting
#447 Riolu Riolu
Fighting Fighting
#056 Mankey Mankey
Fighting Fighting
#106 Hitmonlee Hitmonlee
Fighting Fighting
#538 Throh Throh
Fighting Fighting
#1288 Champeon Champeon
Fighting Fighting
#1112 Crabrawler Crabrawler
Fighting Fighting
#533 Gurdurr Gurdurr
Fighting Fighting
#1024 Black Belt Black Belt
Fighting Fighting
#057 Primeape Primeape
Fighting Fighting
#620 Mienshao Mienshao
Fighting Fighting
#3867 Kamina Kamina
Fighting Fighting
#2564 Falinks Falinks
Fighting Fighting
#2877 HIM (Fighting) HIM (Fighting)
Fighting Fighting
#2999 Mega Mienshao Mega Mienshao
Fighting Fighting
#3690 Humanoid Machop Humanoid Machop
Fighting Fighting
#3126 Boudichariot Boudichariot
Fighting Fighting
#2568 Grapploct Grapploct
Fighting Fighting
#3475 Caesaber Caesaber
Fighting Fighting
#2063 Beoserker Beoserker
Fighting Fighting
#3731 Humanoid Hitmonchan Humanoid Hitmonchan
Fighting Fighting
#3730 Humanoid Hitmonlee Humanoid Hitmonlee
Fighting Fighting
#3692 Humanoid Machamp Humanoid Machamp
Fighting Fighting
#3040 Shrawk Shrawk
Fighting Fighting
#3417 Kaiju Machoke Kaiju Machoke
Fighting Fighting
#3680 Humanoid Mankey Humanoid Mankey
Fighting Fighting
#2896 Kubfu Kubfu
Fighting Fighting
#3681 Humanoid Primeape Humanoid Primeape
Fighting Fighting
#2166 Crush Girl Crush Girl
Fighting Fighting
#3492 Jooney Jooney
Fighting Fighting
#3079 Sendaimom Sendaimom
Fighting Fighting
#3273 Kaiju Machop Kaiju Machop
Fighting Fighting
#2600 Kasensage Kasensage
Fighting Fighting
#3239 Advent Meiling Advent Meiling
Fighting Fighting
#2062 Lishuwassin Lishuwassin
Fighting Fighting
#2294 Regifight Regifight
Fighting Fighting
#3691 Humanoid Machoke Humanoid Machoke
Fighting Fighting
#2721 Vitalimar Vitalimar
Fighting Fighting
#3105 Saraguard Saraguard
Fighting Fighting
#2965 Leomon Leomon
Fighting Fighting
#2613 Galarian Farfetch'd Galarian Farfetch'd
Fighting Fighting
#2567 Clobbopus Clobbopus
Fighting Fighting
#2366 Sirfetch'd Sirfetch'd
Fighting Fighting
#4545 Ash Ash
Fighting Fighting
#4576 Senseion Senseion
Fighting Fighting
#4534 Terry Terry
Fighting Fighting
#4720 Rainbow Mika Rainbow Mika
Fighting Fighting
#4519 Cammy Cammy
Fighting Fighting
#4517 Ken Ken
Fighting Fighting
#4037 Mr. Melee Mr. Melee
Fighting Fighting
#4516 Ryu Ryu
Fighting Fighting
#4777 Zangief Zangief
Fighting Fighting
#4149 Akasaka Akasaka
Fighting Fighting
#4775 Guile Guile
Fighting Fighting
#4772 Kung Fu Girl Kung Fu Girl
Fighting Fighting
#4771 Kung Fu Man Kung Fu Man
Fighting Fighting
#4756 Hammer Bro Hammer Bro
Fighting Fighting
#4030 Kankaghan Kankaghan
Fighting Fighting
#4776 E Honda E Honda
Fighting Fighting
#4289 Urscort Urscort
Fighting Fighting
#4662 Sheeva Sheeva
Fighting Fighting
#4678 Liu Kang Liu Kang
Fighting Fighting
#4673 Sonya Blade Sonya Blade
Fighting Fighting
#4672 Johnny Cage Johnny Cage
Fighting Fighting
#4742 Akira Yuki Akira Yuki
Fighting Fighting
#4626 TankTopMastah TankTopMastah
Fighting Fighting
#4508 Little Mac Little Mac
Fighting Fighting
#4612 Doomguy Doomguy
Fighting Fighting
#4698 Master Chief Master Chief
Fighting Fighting
#4518 Chun Li Chun Li
Fighting Fighting
#4068 Sirgan'c Sirgan'c
Fighting Fighting
#4288 Senteddi Senteddi
Fighting Fighting

Primary Fighting-type Pokémon

# Pokémon Type
#1406 Lanculain Lanculain
Fighting Fairy
#897 Hawlucha Hawlucha
Fighting Flying
#1072 Berserguts Berserguts
Fighting Dark
#1897 Ichiran Ichiran
Fighting Wind
#1872 Byakuraint Byakuraint
Fighting Divine
#1368 Lycanmars Lycanmars
Fighting Cosmic
#1835 Marlencin Marlencin
Fighting Steel
#448 Lucario Lucario
Fighting Steel
#1407 Bersercules Bersercules
Fighting Divine
#1071 Gatsu Gatsu
Fighting Dark
#307 Meditite Meditite
Fighting Psychic
#926 Xeraphox Xeraphox
Fighting Cosmic
#1951 Alolan Marshtomp Alolan Marshtomp
Fighting Dragon
#1616 Suikaoni Suikaoni
Fighting Ground
#1952 Alolan Swampert Alolan Swampert
Fighting Dragon
#308 Medicham Medicham
Fighting Psychic
#1181 Marshadow Marshadow
Fighting Ghost
#945 Medijaa Medijaa
Fighting Psychic
#925 Toneout Toneout
Fighting Cosmic
#875 Pangoro Pangoro
Fighting Dark
#1805 Iskanrider Iskanrider
Fighting Electric
#1113 Crabominable Crabominable
Fighting Ice
#3222 Riodog Riodog
Fighting Qmarks
#2076 M Lucario M Lucario
Fighting Steel
#3602 Yanenvy Yanenvy
Fighting Virus
#3988 Tentabrawl Tentabrawl
Fighting Poison
#2586 Zazamenta Zazamenta
Fighting Steel
#3987 Tentapunch Tentapunch
Fighting Poison
#3267 Wackian Rufflet Wackian Rufflet
Fighting Steel
#3182 Gallantmon Gallantmon
Fighting Steel
#2092 M Heart Lopunny M Heart Lopunny
Fighting Heart
#2056 Lu Buserker Lu Buserker
Fighting Dark
#3889 Senex Senex
Fighting Dark
#2967 GrapLeomon GrapLeomon
Fighting Tech
#3400 Caenislancer Caenislancer
Fighting Divine
#2968 SaberLeomon SaberLeomon
Fighting Rock
#2513 Kapierce Kapierce
Fighting Steel
#3497 Kasenoni Kasenoni
Fighting Chaos
#2514 Alakatana Alakatana
Fighting Steel
#3260 Sakiriff Sakiriff
Fighting Flying
#2897 Urshifu (Single Strike) Urshifu (Single Strike)
Fighting Dark
#2898 Urshifu (Rapid Strike) Urshifu (Rapid Strike)
Fighting Water
#3883 Kenchukuo Kenchukuo
Fighting Flying
#3123 Fionnancer Fionnancer
Fighting Water
#2966 Astaurios Astaurios
Fighting Steel
#3347 Clefmontop Clefmontop
Fighting Fairy
#3313 Benkeilancer Benkeilancer
Fighting Steel
#3295 Corida Corida
Fighting Virus
#3268 Wackian Braviary Wackian Braviary
Fighting Steel
#2031 Achillesder Achillesder
Fighting Divine
#2512 Stabra Stabra
Fighting Steel
#3296 Kungfloo Kungfloo
Fighting Virus
#2028 Bersertacus Bersertacus
Fighting Chaos
#2117 Muschum Muschum
Fighting Normal
#2694 Voodoom Voodoom
Fighting Dark
#2267 Yamcha Yamcha
Fighting Normal
#4366 Samudramon Samudramon
Fighting Cyber
#4779 C Viper C Viper
Fighting Tech
#4530 Richter Belmont Richter Belmont
Fighting Light
#4804 Hector Hector
Fighting Steel
#4561 Swashbull Swashbull
Fighting Water
#4774 Dhalsim Dhalsim
Fighting Psychic
#4388 Characide Characide
Fighting Fear
#4563 Santa Joon Santa Joon
Fighting Ice
#4691 Heihachi Heihachi
Fighting Electric
#4658 Urban Champion Urban Champion
Fighting Normal
#4663 Goro Goro
Fighting Dragon
#4560 Yarrbull Yarrbull
Fighting Water
#4529 Simon Belmont Simon Belmont
Fighting Light
#4471 Princess Daisy Princess Daisy
Fighting Heart
#4829 Alcides Alcides
Fighting Divine

Secondary Fighting-type Pokémon

# Pokémon Type
#1174 Kommo-o Kommo-o
Dragon Fighting
#214 Heracross Heracross
Bug Fighting
#503 Samurott Samurott
Water Fighting
#1030 Undyrate Undyrate
Water Fighting
#715 Bargear Bargear
Fairy Fighting
#1929 Gettarobo Gettarobo
Tech Fighting
#960 Vespiguard Vespiguard
Bug Fighting
#1184 Pheromosa Pheromosa
Bug Fighting
#647 Keldeo Keldeo
Water Fighting
#829 Archango Archango
Divine Fighting
#830 Devio Devio
Chaos Fighting
#1818 Konngarrior Konngarrior
Steel Fighting
#1806 Diamurdancer Diamurdancer
Heart Fighting
#453 Croagunk Croagunk
Poison Fighting
#831 Ledevilain Ledevilain
Chaos Fighting
#1150 Bewear Bewear
Normal Fighting
#286 Breloom Breloom
Grass Fighting
#1727 Marsarrior Marsarrior
Divine Fighting
#1000 Herculecross Herculecross
Bug Fighting
#1149 Stufful Stufful
Normal Fighting
#475 Gallade Gallade
Psychic Fighting
#466 Electivire Electivire
Electric Fighting
#559 Scraggy Scraggy
Dark Fighting
#974 Hulklear Hulklear
Nuclear Fighting
#853 Quilladin Quilladin
Grass Fighting
#560 Scrafty Scrafty
Dark Fighting
#1621 Alolan Darmanitan Alolan Darmanitan
Ice Fighting
#638 Cobalion Cobalion
Steel Fighting
#770 Zombeast Zombeast
Zombie Fighting
#1183 Buzzwole Buzzwole
Bug Fighting
#257 Blaziken Blaziken
Fire Fighting
#1138 Lycanroc (Night) Lycanroc (Night)
Rock Fighting
#454 Toxicroak Toxicroak
Poison Fighting
#854 Chesnaught Chesnaught
Grass Fighting
#640 Virizion Virizion
Grass Fighting
#1013 Bricken Bricken
Rock Fighting
#672 Chipit Chipit
Food Fighting
#1339 Chevak Chevak
Ground Fighting
#1908 Meowser Meowser
Fire Fighting
#1028 Stando Stando
Steel Fighting
#256 Combusken Combusken
Fire Fighting
#1724 Eikishiki Eikishiki
Divine Fighting
#1173 Hakamo-o Hakamo-o
Dragon Fighting
#1679 Magbru Magbru
Magma Fighting
#663 Snofistor Snofistor
Ice Fighting
#689 Shattarate Shattarate
Glass Fighting
#828 Anguar Anguar
Divine Fighting
#673 Chokolit Chokolit
Food Fighting
#391 Monferno Monferno
Fire Fighting
#392 Infernape Infernape
Fire Fighting
#502 Dewott Dewott
Water Fighting
#1014 Brickor Brickor
Rock Fighting
#639 Terrakion Terrakion
Rock Fighting
#1691 Hatakoro Hatakoro
Normal Fighting
#062 Poliwrath Poliwrath
Water Fighting
#2203 Hearhild Hearhild
Normal Fighting
#2946 Vikemon Vikemon
Ice Fighting
#2017 Beeta Beeta
Water Fighting
#2991 Renamon Renamon
Magic Fighting
#2764 WereGarurumon WereGarurumon
Dark Fighting
#3061 Dark Gallade Dark Gallade
Dark Fighting
#2724 Tomohawk Tomohawk
Flying Fighting
#2615 Susully Susully
Light Fighting
#3983 Zenchamp Zenchamp
Psychic Fighting
#3982 Zenchoke Zenchoke
Psychic Fighting
#3949 Boxiking Boxiking
Paper Fighting
#2818 Razor Razor
Tech Fighting
#3483 Mayumior Mayumior
Ground Fighting
#3413 Kaiju Stufful Kaiju Stufful
Normal Fighting
#3862 Antispiral Antispiral
Normal Fighting
#3833 Poliwraith Poliwraith
Zombie Fighting
#2720 Cascavian Cascavian
Water Fighting
#3131 Jungrilla Jungrilla
Grass Fighting
#2902 Galarian Zapdos Galarian Zapdos
Electric Fighting
#2315 Gooswole Gooswole
Rubber Fighting
#2163 Sailor Sailor
Water Fighting
#2874 Bidoom Bidoom
Normal Fighting
#2692 Arghonaut Arghonaut
Water Fighting
#3686 Humanoid Poliwrath Humanoid Poliwrath
Water Fighting
#2954 MagnaAngemon MagnaAngemon
Divine Fighting
#2820 Boba Boba
Tech Fighting
#3244 Advent Mokanou Advent Mokanou
Fire Fighting
#2708 Stando (GE) Stando (GE)
Light Fighting
#3599 Shaunaph Shaunaph
Steam Fighting
#3598 Blobuff Blobuff
Water Fighting
#2819 RazorZ RazorZ
Tech Fighting
#3502 Atlasbell Atlasbell
Grass Fighting
#3572 American Stonjourner American Stonjourner
Rock Fighting
#2784 Ponchomon Ponchomon
Grass Fighting
#3007 Gordrarm Gordrarm
Dragon Fighting
#2021 Kungfrog Kungfrog
Water Fighting
#3288 Kaiju Croagunk Kaiju Croagunk
Poison Fighting
#2723 Scratchet Scratchet
Normal Fighting
#3448 Kerfluffle Kerfluffle
Fairy Fighting
#3851 Crazymadio Crazymadio
Ghost Fighting
#3402 Kaiju Scrafty Kaiju Scrafty
Dark Fighting
#2314 Gooarm Gooarm
Rubber Fighting
#3304 Mikemon Mikemon
Normal Fighting
#2020 Sumorog Sumorog
Water Fighting
#2190 Mars Mars
Divine Fighting
#2082 M Lopunny M Lopunny
Normal Fighting
#2476 Suprago Suprago
Normal Fighting
#3008 Garagonarm Garagonarm
Dragon Fighting
#3005 Dark Fighting Golduck Dark Fighting Golduck
Dark Fighting
#3004 Dark Fighting Psyduck Dark Fighting Psyduck
Dark Fighting
#2984 Titamon Titamon
Chaos Fighting
#3287 Kaiju Quilladin Kaiju Quilladin
Grass Fighting
#2957 Tailmon Tailmon
Fairy Fighting
#2709 Stando (GER) Stando (GER)
Light Fighting
#2657 Revenankh Revenankh
Ghost Fighting
#2955 Seraphimon Seraphimon
Divine Fighting
#2780 Togemon Togemon
Grass Fighting
#2691 Privatyke Privatyke
Water Fighting
#3798 Zangol Zangol
Normal Fighting
#2746 PKMN Ranger PKMN Ranger
Grass Fighting
#2718 Ricardo Milos Ricardo Milos
Heart Fighting
#4020 Marowarior Marowarior
Dragon Fighting
#4793 Wackmuscleman Wackmuscleman
Normal Fighting
#4506 Wii Fit Trainer Wii Fit Trainer
Normal Fighting
#4479 Captain Falcon Captain Falcon
Fire Fighting
#4536 Min Min Min Min
Food Fighting
#4019 Cublade Cublade
Dragon Fighting
#4278 Molstache Molstache
Ground Fighting
#4681 Tifa Tifa
Normal Fighting
#4702 Brute Brute
Cosmic Fighting
#4472 Donkey Kong Donkey Kong
Normal Fighting
#4355 Goleg Goleg
Rock Fighting
#4623 MetaBat MetaBat
Normal Fighting
#4598 Knuckles Knuckles
Ground Fighting
#4568 Kyoko Kyoko
Magic Fighting
#4249 Banguin Banguin
Ice Fighting
#4279 Molbeardo Molbeardo
Ground Fighting
#4116 Beta Darkrai Beta Darkrai
Dark Fighting
#4356 Figoleg Figoleg
Rock Fighting
#4237 Poolossus Poolossus
Poison Fighting
#4332 Marmight Marmight
Bug Fighting
#4379 Kick Kecleon Kick Kecleon
Normal Fighting

Moves

Move Category Power Accuracy PP Target Description
Vital Throw Physical 70 0% 10 (max 16)
   
   
May affect anyone but the user
The user attacks last. In return, this throw move is guaranteed not to miss.
Jump Kick Physical 100 95% 10 (max 16)
   
   
May affect anyone but the user
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Cross Chop Physical 100 80% 5 (max 8)
   
   
May affect anyone but the user
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Ki Blast Special 70 95% 15 (max 24)
   
   
May affect anyone but the user
The user gathers spiritual energy and launches it at the foe. Critical hits land more easily.
PowerDownKick Physical 40 100% 15 (max 24)
   
   
May affect anyone but the user
Lowers the target's Attack stat.
Mat Block Status 0 0% 5 (max 8)
   
   
Affects the user and the ally
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Fighting Urge Status 0 100% 15 (max 24)
   
   
May affect anyone but the user
Boss only. Lowers SpAtk by 3 and confuses.
Double Kick Physical 30 100% 30 (max 48)
   
   
May affect anyone but the user
The target is quickly kicked twice in succession using both feet.
Meteor Assault Physical 150 90% 5 (max 8)
   
   
May affect anyone but the user
Unless the target faints, the user must rest on the next turn.
Triple Kick Physical 30 90% 10 (max 16)
   
   
May affect anyone but the user
A consecutive three-kick attack that becomes more powerful with each successive hit.
Tequila Punch Physical 75 100% 10 (max 16)
   
   
May affect anyone but the user
The target is hit with rhythmically launched punches that may also leave it confused.
Revenge Physical 60 100% 10 (max 16)
   
   
May affect anyone but the user
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Focus Punch Physical 150 100% 20 (max 32)
   
   
May affect anyone but the user
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Aura Sphere Special 90 0% 20 (max 32)
   
   
May affect anyone but the user
The user looses a blast of aura power from deep within its body. This move is certain to hit.
Demolisher Physical 1 100% 5 (max 8)
   
   
May affect anyone but the user
This attack's power increases the more the target has powered up with stat changes.
Vacuum Rupture Special 150 90% 5 (max 8)
   
   
May affect anyone but the user
Goes first. The user must rest on the next turn to regain its energy.
Power Arena Status 0 0% 5 (max 8)
   
   
Affects all Pokémon on the field
An arena where fighting moves are boosted for 5 turns.
Detect Status 0 0% 5 (max 8)
   
   
Affects the user
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Infinity Arrow Physical 80 90% 10 (max 16)
   
   
May affect anyone but the user
Very high chance to paralyze.
Thunderous Kick Physical 100 80% 10 (max 16)
   
   
May affect anyone but the user
Lowers the foe's Defense stat.
Wake-Up Slap Physical 60 100% 10 (max 16)
   
   
May affect anyone but the user
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
Combo Attack Physical 40 100% 15 (max 24)
   
   
May affect anyone but the user
Its power increases if it hits in succession.
Stunt Double Physical 70 100% 20 (max 32)
   
   
May affect anyone but the user
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Dragon Pummelin' Physical 12 100% 6 (max 9)
   
   
May affect anyone but the user
A barrage of smacks with the bat. Each hit can raise atk.
Understep Special 60 100% 20 (max 32)
   
   
May affect anyone but the user
The user attacks the target's legs swiftly, reducing the target's Speed stat.
Gorilla Power Physical 100 95% 5 (max 8)
   
   
May affect anyone but the user
GORILLA! It may make the target flinch.
Body Break Physical 100 90% 5 (max 8)
   
   
May affect anyone but the user
Paralyzes the user and the target.
Extortion Pummel Physical 100 90% 10 (max 16)
   
   
May affect anyone but the user
Numerous coins are hurled at the target to inflict damage. Money is earned after battle.
Envious Rage Physical 90 90% 10 (max 16)
   
   
May affect anyone but the user
x2 to female targets.
No Retreat Status 0 0% 5 (max 8)
   
   
Affects the user
Raises all the user's stats. The user cannot switch.
Disarm Physical 65 100% 15 (max 24)
   
   
May affect anyone but the user
The user slaps down the target's held item, preventing that item from being used in the battle.
Crocea Mors Physical 15 90% 5 (max 8)
   
   
May affect anyone but the user
High critical hit ratio. The target is hit seven times.
Roga Fufuken Physical 60 100% 20 (max 32)
   
   
May affect anyone but the user
As long as this move is in use, the user's Attack rises each time the user is hit in battle.
Capoeira Physical 90 100% 10 (max 16)
   
   
Affects all but the user
The user strikes everything around it with a frenzied dance of spins and kicks.
Rock Smash Physical 50 100% 15 (max 24)
   
   
May affect anyone but the user
The user attacks with a punch that can shatter a rock. It may also lower the foe's Defense stat.
Tough Love Physical 90 95% 10 (max 16)
   
   
May affect anyone but the user
Chance to infatuate the target.
Lightning Joust Physical 110 100% 2 (max 3)
   
   
May affect anyone but the user
Raises the user's Attack and SpAttack.
Chariot of Boudica Status 0 0% 5 (max 8)
   
   
Affects the user and the ally
Boosts your side's Defense, sets up Reflect and boosts your team's attacking stats for 3 turns.
Queen of Victory Status 0 0% 20 (max 32)
   
   
Affects the user and the ally
Raises damage by your teams critical hits and attacks against Roman enemies for 8 turns.
Flag of Sincerity Physical 20 95% 20 (max 32)
   
   
May affect anyone but the user
Hi crit rate. Summons squad members of shinsengumi, hits 2-5 times.
Circle Throw Physical 60 90% 10 (max 16)
   
   
May affect anyone but the user
The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.
Power-Up Punch Physical 40 100% 20 (max 32)
   
   
May affect anyone but the user
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Nine Lives Physical 9 90% 9 (max 14)
   
   
May affect anyone but the user
Hits 9 times. Each hit has a chance to lower the target's Defense.
Bulk Up Status 0 0% 20 (max 32)
   
   
Affects the user
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
Drain Punch Physical 75 100% 10 (max 16)
   
   
May affect anyone but the user
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Quick Guard Status 0 0% 15 (max 24)
   
   
Affects the user and the ally
The user protects itself and its allies from priority moves. If may fail if used in succession.
Sacred Sword Physical 90 100% 20 (max 32)
   
   
May affect anyone but the user
The user attacks by slicing with its long horns. The target's stat changes don't affect the damage.
Pump Up Status 0 0% 10 (max 16)
   
   
May affect the user or the ally
The user raises the Attack stat of the target by 2.
Ora Ora Physical 30 90% 10 (max 16)
   
   
May affect anyone but the user
The target is hit with a flurry of punches that strike two to five times in a row. Hi crit rate.
Excalibur Physical 150 90% 5 (max 8)
   
   
Affects all foes
Hi crit rate. User must recharge unless it KOs the target.
Clumsy Swing Physical 70 90% 10 (max 16)
   
   
Affects all foes
Hits both targets in a double battle. Decreases the user's Evasion 2 stages.
Gorilla Arm Physical 110 90% 10 (max 16)
   
   
May affect anyone but the user
It harshly lowers the users speed however.
Chi Strike Physical 80 95% 10 (max 16)
   
   
May affect anyone but the user
Increases the user's Critical hit ratio.
Low Kick Physical 1 100% 20 (max 32)
   
   
May affect anyone but the user
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Attitude Adjustment Physical 100 95% 5 (max 8)
   
   
May affect anyone but the user
The target has their attitude adjusted, causing it to use only attack moves for three turns.
Reversal Physical 1 100% 15 (max 24)
   
   
May affect anyone but the user
An all-out attack that becomes more powerful the less HP the user has.
Training Room Status 0 0% 5 (max 8)
   
   
Affects all Pokémon on the field
The user creates a room in which exp gain is increased for 5 turns.
Superpower Physical 120 100% 5 (max 8)
   
   
May affect anyone but the user
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Jet Kick Physical 85 95% 20 (max 32)
   
   
May affect anyone but the user
A kick.
Body Press Physical 80 100% 10 (max 16)
   
   
May affect anyone but the user
Uses the user's Defense stat in damage calculation rather than Attack stat.
Beast King Fist Physical 80 100% 10 (max 16)
   
   
May affect anyone but the user
This attack does special damage.
Secret Sword Special 85 100% 10 (max 16)
   
   
May affect anyone but the user
The user cuts with its long horn. The odd power contained in it does physical damage to the foe.
OneTwoNekoPunch Physical 45 90% 10 (max 16)
   
   
May affect anyone but the user
CAT PUNCH TWICE.
War Shout Special 60 100% 15 (max 24)
   
   
Affects all foes
Sound move. Hits both targets, may Confuse.
Knockout Punch Physical 1 30% 5 (max 8)
   
   
May affect anyone but the user
An incredibly powerful punch. The target will faint instantly if this attack hits.
Sword of Boudica Physical 90 100% 15 (max 24)
   
   
May affect anyone but the user
Hi crit rate. Deals extra damage to Roman targets.
Armageddon Physical 130 100% 25 (max 40)
   
   
Affects all foes
Chance to 1 hit KO.
Finishing Move Physical 130 90% 5 (max 8)
   
   
May affect anyone but the user
Unless the target faints, the user must rest on the next turn.
Storm Throw Physical 50 100% 10 (max 16)
   
   
May affect anyone but the user
The user strikes the target with a fierce blow. This attack always results in a critical hit.
Close Combat Physical 120 100% 5 (max 8)
   
   
May affect anyone but the user
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Tap out Status 0 0% 20 (max 32)
   
   
Affects the user
Raises Attack then switches out, passing along any stat changes.
Purple Haze Physical 120 90% 5 (max 8)
   
   
May affect anyone but the user
Badly poisons the target.
DynamicPunch Physical 100 50% 5 (max 8)
   
   
May affect anyone but the user
The user punches the target with full, concentrated power. It confuses the target if it hits.
Counter Physical 1 100% 20 (max 32)
   
   
No specific target
A retaliation move that counters any physical attack, inflicting double the damage taken.
Hi Jump Kick Physical 130 90% 10 (max 16)
   
   
May affect anyone but the user
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Force Palm Physical 60 100% 10 (max 16)
   
   
May affect anyone but the user
The target is attacked with a shock wave. It may also leave the target with paralysis.
Octolock Status 0 0% 10 (max 16)
   
   
May affect anyone but the user
The target can't escape and has its Def and SpDef lowered every turn.
Head Chop Physical 80 100% 15 (max 24)
   
   
May affect anyone but the user
The user delivers a chop to the target's skull. May confuse.
Choke Hold Physical 70 90% 15 (max 24)
   
   
May affect anyone but the user
The user employs a profesional technique that may put the target to sleep.
Rolling Kick Physical 60 85% 15 (max 24)
   
   
May affect anyone but the user
The user lashes out with a quick, spinning kick. It may also make the target flinch.
Flying Press Physical 80 95% 10 (max 16)
   
   
May affect anyone but the user
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Duel Physical 20 90% 20 (max 32)
   
   
May affect anyone but the user
The user continually duels the target over five turns. It becomes stronger each time it hits.
Grendel Buster Physical 140 100% 5 (max 8)
   
   
May affect anyone but the user
This move can be used only after the user has used all the other moves it knows in the battle.
Kick Physical 50 95% 35 (max 56)
   
   
May affect anyone but the user
A kick.
Very Hi Jump Kick Physical 170 75% 10 (max 16)
   
   
May affect anyone but the user
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Focus Blast Special 120 70% 5 (max 8)
   
   
May affect anyone but the user
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Brick Break Physical 75 100% 15 (max 24)
   
   
May affect anyone but the user
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
War Dance Physical 120 100% 3 (max 4)
   
   
May affect any foe, but not the ally
The user rampages and attacks for two to three turns. It then becomes confused, however.
No Second Strike Physical 70 95% 5 (max 8)
   
   
May affect anyone but the user
Ignores the target's changes to Defense. Chance to 1 hit KO.
Mach Punch Physical 40 100% 30 (max 48)
   
   
May affect anyone but the user
The user throws a punch at blinding speed. It is certain to strike first.
Sky Uppercut Physical 85 90% 15 (max 24)
   
   
May affect anyone but the user
The user attacks the target with an uppercut thrown skyward with force.
God Force Physical 110 90% 5 (max 8)
   
   
May affect anyone but the user
May paralyze. The foe's stat changes don't affect the damage.
Strangle Physical 90 80% 10 (max 16)
   
   
May affect anyone but the user
The user The user wraps its arms around the target to forcefully strangle it, which chokes the life out of it for four to five turns.
Spiral Strike Special 70 95% 10 (max 16)
   
   
May affect anyone but the user
May also raise the user's Sp. Atk stat.
Karate Chop Physical 50 100% 25 (max 40)
   
   
May affect anyone but the user
The target is attacked with a sharp chop. Critical hits land more easily.
Arm Thrust Physical 20 95% 20 (max 32)
   
   
May affect anyone but the user
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Warmup Flex Status 0 0% 10 (max 16)
   
   
Affects the user
Raises Attack, Defense and Speed. Only works on the first turn.
Final Gambit Special 150 100% 5 (max 8)
   
   
May affect anyone but the user
The user risks all to attack the foe. The user faints but does damage equal to its HP.
Muda Muda Physical 45 95% 20 (max 32)
   
   
May affect anyone but the user
MUDA MUDA, MAY FREEZE
Low Sweep Physical 60 100% 20 (max 32)
   
   
May affect anyone but the user
The user attacks the target's legs swiftly, reducing the target's Speed stat.
Grapple Physical 105 90% 5 (max 8)
   
   
May affect anyone but the user
Decreases the user's Evasion 2 stages.
Body Boost Status 0 0% 20 (max 32)
   
   
Affects the user
The user quietly focuses its body and spirit to raise its Attack and Sp. Def stats.
Mini Hammer Physical 80 90% 10 (max 16)
   
   
May affect anyone but the user
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Raw Power Special 130 90% 5 (max 8)
   
   
May affect anyone but the user
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Disc Punch Physical 100 100% 20 (max 32)
   
   
May affect anyone but the user
May disable the last move used by the target
Fury Physical 110 90% 5 (max 8)
   
   
May affect any foe, but not the ally
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shooting Arts Special 20 100% 20 (max 32)
   
   
May affect anyone but the user
Hits two to five times in a row.
Rocket Jump Kick Physical 200 50% 5 (max 8)
   
   
May affect anyone but the user
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Antidote Point Physical 70 100% 10 (max 16)
   
   
May affect anyone but the user
Hits a pressure point on the target, doing doubled damage if they are poisoned. It also cures the target's POISON, however.
Vacuum Wave Special 40 100% 30 (max 48)
   
   
May affect anyone but the user
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Roundhouse Kick Physical 90 90% 10 (max 16)
   
   
Affects all but the user
A powerful spinning kick that hits everything around the user.
Ionioi Hetairoi Status 0 0% 10 (max 16)
   
   
Affects the user and the ally
Damages other pokemon, raises user's Speed each turn.
Pressure Point Physical 20 65% 5 (max 8)
   
   
May affect anyone but the user
Very high chance for the target to faint next turn.
Aura Jab Special 80 100% 10 (max 16)
   
   
May affect anyone but the user
The user jabs the targets body with their soul in their soul with the body in the soul. This attack does physical damage.
Hammer Arm Physical 100 90% 10 (max 16)
   
   
May affect anyone but the user
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Submission Physical 90 100% 15 (max 24)
   
   
May affect anyone but the user
The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
Dire State Special 1 100% 15 (max 24)
   
   
May affect anyone but the user
It becomes more powerful the less HP the user has.
Crying Warmonger Physical 1 100% 6 (max 9)
   
   
No specific target
The user retaliates with much greater power against the target that last inflicted damage on it.
Joust Physical 70 100% 20 (max 32)
   
   
May affect anyone but the user
The user charges forward rapidly as if jousting. It has a chance to raise the user's Speed stat.
Palm Scrape Physical 90 95% 10 (max 16)
   
   
May affect anyone but the user
It may also leave the target with paralysis.
Muda Muda Physical 45 95% 20 (max 32)
   
   
May affect anyone but the user
Hits twice, may paralyze.
Aura Storm Special 150 90% 5 (max 8)
   
   
May affect anyone but the user
A storm of aura is fired at the opponent. The attack's recoil harshly reduces the user's Sp. Atk stat.
Seismic Toss Physical 1 100% 20 (max 32)
   
   
May affect anyone but the user
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Inner Power Status 0 0% 5 (max 8)
   
   
Affects the user
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Grand Slam Physical 140 100% 5 (max 8)
   
   
May affect anyone but the user
This move can be used only after the user has used all the other moves it knows in the battle.
Drop Guard Status 0 0% 10 (max 16)
   
   
Affects the user
User's ability becomes No Guard.
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