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This page was last updated to the Final Version.

Sunnound #1360: Sunnound
Pokémon
#1362: Clawnd Clawnd
File:1361MS.gif
Frwind
Hail Cloud Pokémon
#1361
1361
Type
Wind Ice
Unknown
Abilities
Snow Warning or Snow Rush
Hidden Abilities
Levitate
Gender ratio
50% / 50%
Catch rate
71 (9.3%)
Breeding
Egg groups
Amorphous and Mineral
Hatch time
6630 steps
Height
108'7" 33.1 m
0'0" 0 m
Weight
0.9 lbs. 0.4 kg
0 lbs. 0 kg
Base experience yield
122
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
35

Frwind is a Wind/Ice dual type Pokemon. It evolves from Cloudlet if it knows Hail. It evolves from Cloudlet while exposed to a(n) Ice Stone.

Pokédex entry

Pokédex entry
Its a cloud that hails and stuff idk it colds and shizzz

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 30
31 - 90 58 - 174
Defense: 90
85 - 156 166 - 306
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 120
112 - 189 220 - 372
Speed: 70
67 - 134 130 - 262
Total: 450   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Permafrost Ice Status 0 0% 5
1 Freeze Point Ice Status 0 0% 10
1 Lightning Electric Special 80 100% 15
1 Air Pressure Wind Status 0 100% 10
1 Breeze Wind Special 40 100% 35
3 Gust Flying Special 40 100% 35
6 Refresh Normal Status 0 0% 20
14 Rain Dance Water Status 0 0% 5
14 Icy Wind Ice Special 55 95% 15
17 Gale Wind Special 65 100% 20
20 Weather Ball Normal Special 50 100% 10
22 Silver Wind Bug Special 60 100% 10
22 Ominous Wind Ghost Special 60 100% 5
25 Snow Storm Ice Special 60 100% 10
27 Whirlwind Wind Status 0 100% 20
30 Cold Wind Wind Special 70 100% 10
33 Hypothermia Ice Special 80 100% 10
35 Haze Ice Status 0 0% 30
37 Ancient Wind Wind Status 0 90% 5
40 Cloud Gust Wind Special 95 95% 10
45 Ultra Snow Storm Ice Special 100 100% 10
50 Hurricane Flying Special 120 70% 10
50 Blizzard Ice Special 120 70% 5
56 Cyclone Wind Special 120 85% 5
60 Tailwind Flying Status 0 0% 30
63 Cold Front Ice Special 90 90% 10
90 Aurora Veil Ice Status 0 0% 10
95 Winter Burst Ice Special 160 90% 5
100 Cool Down Ice Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Frwind
  • Italic indicates a move that gets STAB only when used by an evolution of Frwind
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Reflect Psychic Status 0 0% 20
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Double Team Normal Status 0 0% 15
Blizzard Ice Special 120 70% 5
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Fly Flying Physical 95 95% 15
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Shadow Ball Ghost Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Frwind
  • Italic indicates a move that gets STAB only when used by an evolution of Frwind
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1361 1361b GenderM 1361s 1361sb




Trivia[]

Where the fuck do i find you?

Origin[]

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