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Galarian Ponyta #2525: Galarian Ponyta
Pokémon
#2527: Galarian Stunfisk Galarian Stunfisk
File:2526MS.gif
Galarian Rapidash
Unicorn Pokémon
#2526
Type
Fairy Psychic
Unknown
Abilities
Oblivious or Immunity
Hidden Abilities
Flame Body
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
209.4 lbs. 95.0 kg
0 lbs. 0 kg
Base experience yield
175
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Galarian Rapidash is a Fairy/Psychic dual type Pokemon. It evolves from Galarian Ponyta starting at level 40.

Pokédex entry

Pokédex entry
It usually canters casually in the fields and plains. But once a Rapidash turns serious, its fiery manes flare and blaze as it gallops its way up to 1500000 mph.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Shuca Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Sword and Shield Temple (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 102
96 - 169 188 - 333
Defense: 70
67 - 134 130 - 262
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 80
76 - 145 148 - 284
Speed: 115
108 - 183 211 - 361
Total: 532   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Baton Pass Normal Status 0 0% 40
1 Pixie Dust Fairy Status 0 0% 10
1 Mystical Fire Fire Special 85 100% 10
1 Diamond Hoof Rock Physical 65 100% 20
1 Dragon Lance Dragon Physical 70 100% 15
1 Growl Sound Status 0 100% 40
1 Tail Whip Normal Status 0 100% 30
1 Tackle Normal Physical 50 100% 35
4 Fairy Wind Fairy Special 40 100% 30
7 Stomp Normal Physical 65 100% 20
10 Glomp Fairy Physical 60 100% 20
13 Poof! Fairy Status 0 0% 15
15 Quick Attack Normal Physical 40 100% 30
17 HipHipHooray Fairy Physical 30 90% 10
20 Agility Psychic Status 0 0% 30
23 Happy Ever After Fairy Physical 65 100% 10
27 Soft Step Fairy Physical 50 95% 20
30 Moonblast Fairy Special 95 100% 15
31 Psycho Cut Psychic Physical 70 100% 20
33 Jump Kick Fighting Physical 100 95% 10
37 Bounce Flying Physical 85 90% 10
41 Play Rough Fairy Physical 90 90% 10
45 High Horsepower Ground Physical 95 100% 25
47 Joust Fighting Physical 70 100% 20
50 Dragon Dance Dragon Status 0 0% 20
56 ExtremeSpeed Normal Physical 80 100% 5
58 Unihorn Fairy Physical 120 85% 10
60 Morning Sun Light Status 0 0% 5
66 Dragon Horn Dragon Physical 120 85% 10
70 Life Surge Fairy Status 0 0% 5
72 Solar Blade Grass Physical 120 100% 10
75 Rainbow Dash Light Physical 1 100% 10
80 Leap of Faith Psychic Physical 100 85% 10
  • Bold indicates a move that gets STAB when used by Galarian Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Galarian Rapidash
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Ethereal Ray Divine Special 70 90% 10
Misty Terrain Fairy Status 0 0% 10
Psychic Terrain Psychic Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Galarian Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Galarian Rapidash
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2526s.png File:2526sb.png


File:2526s 1.png File:2526sb 1.png


Trivia[]

Origin[]

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