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This page was last updated to the Final Version.

WarGrowlmon #3181: WarGrowlmon
Pokémon
#3183: Megidramon Megidramon
Gallantmon
Digimon Pokémon
#3182
Type
Fighting Steel
Unknown
Abilities
Mold Breaker or Justified
Hidden Abilities
Defiant
Gender ratio
100% male
Catch rate
20 (2.6%)
Breeding
Egg group
Dragon
Hatch time
10455 steps
Height
13'1" 4.0 m
0'0" 0 m
Weight
256.8 lbs. 116.5 kg
0 lbs. 0 kg
Base experience yield
333
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
75

Gallantmon is a Fighting/Steel dual type Pokemon. It evolves from WarGrowlmon during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
Digimon digital monsters ahfubasgbgiadjbgsk

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Dragon Scale
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 120
112 - 189 220 - 372
Defense: 125
117 - 194 229 - 383
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 110
103 - 178 202 - 350
Speed: 70
67 - 134 130 - 262
Total: 620   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Dragon Pulse Dragon Special 90 100% 10
1 Dragon Rage Dragon Special 1 100% 10
1 Leer Normal Status 0 100% 30
1 Scratch Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
7 Bulldoze Ground Physical 60 100% 20
10 Bite Dark Physical 60 100% 25
12 SmokeScreen Normal Status 0 100% 20
14 Fire Fang Fire Physical 65 95% 15
16 Rock Smash Fighting Physical 50 100% 15
18 Metal Claw Steel Physical 50 95% 35
20 Encrypt Cyber Status 0 0% 10
23 DragonBreath Dragon Special 60 100% 20
25 Rest Psychic Status 0 0% 10
27 Breaking Swipe Dragon Physical 60 100% 10
30 Slash Normal Physical 70 100% 20
32 Iron Defense Steel Status 0 0% 15
34 Brick Break Fighting Physical 75 100% 15
44 Protect Normal Status 0 0% 10
47 Crunch Dark Physical 80 100% 15
50 Dragon Claw Dragon Physical 80 100% 15
55 Swords Dance Normal Status 0 0% 30
58 Joust Fighting Physical 70 100% 20
63 Morning Sun Light Status 0 0% 5
67 Dazzling Gleam Fairy Special 80 100% 10
70 Flash Cannon Steel Special 90 100% 15
75 Sacred Sword Fighting Physical 90 100% 20
77 Megahorn Bug Physical 120 85% 10
80 Focus Blast Fighting Special 120 70% 5
85 Lightning Joust Fighting Physical 110 100% 2
90 Shield of Just Steel Physical 100 100% 2
  • Bold indicates a move that gets STAB when used by Gallantmon
  • Italic indicates a move that gets STAB only when used by an evolution of Gallantmon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Gallantmon
  • Italic indicates a move that gets STAB only when used by an evolution of Gallantmon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3182s.png File:3182sb.png




Trivia[]

Origin[]

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