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This page was last updated to the Final Version.

Kirlia #281: Kirlia
Pokémon
#283: Surskit Surskit
282MS
Gardevoir
Embrace Pokémon
#282
282
Type
Psychic Fairy
Unknown
Abilities
Synchronize or Trace
Hidden Abilities
Serene Grace
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Amorphous and Humanlike
Hatch time
5355 steps
Height
5'2" 1.6 m
0'0" 0 m
Weight
106.7 lbs. 48.4 kg
0 lbs. 0 kg
Base experience yield
233
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
35

Gardevoir is a Psychic/Fairy dual type Pokemon. It evolves from Kirlia starting at level 30. It evolves from Fedora Kirlia starting at level 30.

Pokédex entry

Pokédex entry
It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its trainer.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Gardevoirite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 68
128 - 175 246 - 340
Attack: 65
63 - 128 121 - 251
Defense: 65
63 - 128 121 - 251
Sp.Atk: 125
117 - 194 229 - 383
Sp.Def: 115
108 - 183 211 - 361
Speed: 80
76 - 145 148 - 284
Total: 518   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Knock Off Dark Physical 65 100% 20
1 Life Dew Water Status 0 0% 5
1 Mega Punch Normal Physical 80 85% 20
1 Mega Kick Normal Physical 120 75% 5
1 Power Swap Psychic Status 0 0% 10
1 Guard Swap Psychic Status 0 0% 10
1 Belch Poison Special 120 90% 10
1 Poof! Fairy Status 0 0% 15
1 Healing Wish Psychic Status 0 0% 10
1 Petal Dance Grass Special 120 100% 10
1 Confusion Psychic Special 50 100% 25
1 Double Team Normal Status 0 0% 15
1 Teleport Psychic Status 0 0% 20
6 Confusion Psychic Special 50 100% 25
10 Double Team Normal Status 0 0% 15
12 Teleport Psychic Status 0 0% 20
17 Wish Normal Status 0 0% 10
20 Telepathy Psychic Special 60 100% 15
22 Magical Leaf Grass Special 60 0% 20
25 Heal Pulse Psychic Status 0 0% 10
33 Calm Mind Psychic Status 0 0% 20
40 Psychic Psychic Special 90 100% 10
45 Imprison Psychic Status 0 0% 10
53 Future Sight Psychic Special 100 100% 10
57 Moonblast Fairy Special 95 100% 15
60 Aura Sphere Fighting Special 90 0% 20
65 Hypnosis Psychic Status 0 60% 20
73 Dream Eater Psychic Special 100 100% 15
80 Stored Power Psychic Special 1 100% 10
90 Kaleidostorm Fairy Special 100 50% 5
100 Black Hole Cosmic Special 85 90% 10
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Wonder Room Psychic Status 0 0% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Will-O-Wisp Fire Status 0 75% 15
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Psyshock Psychic Special 80 100% 10
Ally Switch Psychic Status 0 0% 15
Ethereal Ray Divine Special 70 90% 10
Misty Terrain Fairy Status 0 0% 10
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Psychic Terrain Psychic Status 0 0% 10
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 282 282b GenderM 282s 282sb


GenderM 282 1 282b 1 GenderM 282s 1 282sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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