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Chestox #754: Chestox
Pokémon
#756: Dargouille Dargouille
File:755MS.gif
Gargie
Gargoyle Pokémon
#755
755
Type
Rock Magic
Unknown
Abilities
Intimidate or Pressure
Hidden Abilities
Rock Head
Gender ratio
50% / 50%
Catch rate
195 (25.5%)
Breeding
Egg groups
Monster and Mineral
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
67.2 lbs. 30.5 kg
0 lbs. 0 kg
Base experience yield
77
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
35

Gargie is a Rock/Magic dual type Pokemon. It evolves into Dargouille starting at level 35.

Pokédex entry

Pokédex entry
They are statue, but not really.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Oligal Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common The Library (Cave),
Uncommon Ankh ruins (Cave), Ankh Ruins BF (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 34
94 - 141 178 - 272
Attack: 64
62 - 127 119 - 249
Defense: 66
63 - 129 123 - 254
Sp.Atk: 62
60 - 125 116 - 245
Sp.Def: 38
38 - 99 72 - 192
Speed: 48
47 - 110 90 - 214
Total: 312   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ¼×
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Astonish Ghost Physical 30 100% 15
1 Leer Normal Status 0 100% 30
4 Growl Sound Status 0 100% 40
9 Rock Throw Rock Physical 50 95% 15
13 Glare Normal Status 0 90% 30
15 Ceremony Magic Status 0 0% 25
17 Wing Attack Flying Physical 60 100% 35
20 Spell Slash Magic Physical 70 100% 15
20 Irate Trance Magic Special 60 100% 10
24 Stealth Rock Rock Status 0 0% 20
26 Defensecharm Magic Status 0 0% 25
28 Hex Claw Magic Physical 70 95% 10
31 Scary Face Fear Status 0 100% 10
34 AncientPower Rock Special 60 100% 5
37 Mean Look Fear Status 0 0% 15
40 Construct Crash Magic Physical 80 100% 15
43 Nasty Plot Dark Status 0 0% 20
47 Stone Edge Rock Physical 100 80% 5
50 Arcane Bolt Magic Special 120 85% 5
56 Solidify Rock Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Gargie
  • Italic indicates a move that gets STAB only when used by an evolution of Gargie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Leylines Magic Status 0 0% 10
Alchemy Magic Status 0 0% 15
Sabbath Magic Special 120 100% 5
Slingshot Rock Physical 40 90% 15
Acid Poison Special 40 100% 30
Block Normal Status 0 0% 20
Counter Fighting Physical 1 100% 20
Disable Normal Status 0 100% 20
DynamicPunch Fighting Physical 100 50% 5
GrassWhistle Grass Status 0 70% 15
Low Kick Fighting Physical 1 100% 20
Magical Leaf Grass Special 60 0% 20
Nasty Plot Dark Status 0 0% 20
Seed Bomb Grass Physical 80 100% 15
SmellingSalt Food Physical 60 100% 10
Switcheroo Dark Status 0 100% 10
Teeter Dance Normal Status 0 100% 20
Worry Seed Grass Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Gargie
  • Italic indicates a move that gets STAB only when used by an evolution of Gargie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Gargie

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Psychic Psychic Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Gastro Acid Poison Status 0 100% 10
Earth Power Ground Special 90 100% 10
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Fly Flying Physical 95 95% 15
Aqua Tail Water Physical 90 90% 10
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Sand Dune Ground Physical 60 100% 10
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Outrage Dragon Physical 120 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Gunk Shot Poison Physical 120 70% 5
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Magic Coat Magic Status 0 0% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Flame Charge Fire Physical 50 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Gargie
  • Italic indicates a move that gets STAB only when used by an evolution of Gargie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 755 755b GenderM 755s 755sb




Trivia[]

Where the fuck do i find you?

Origin[]

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