This page details the moves from Generation 2 of Pokemon Wack.
Paint-Type[]
Name
|
Type
|
Category
|
Power
|
Accuracy
|
PP
|
Effect
|
Sketch
|
Paint
|
Status
|
-
|
-
|
1
|
Allows the user to copy the last used move of the target permanently. Sketch is replaced after
|
Thermo Chromia
|
Paint
|
Status
|
-
|
100
|
10
|
Target's ability becomes Color Change
|
Paint
|
Paint
|
Status
|
-
|
95
|
10
|
Target takes double damage from Paint-type moves for 6 turns
|
Art Gallery
|
Paint
|
Status
|
-
|
-
|
5
|
Increases the power of Paint-type moves for 8 turns
|
Brush Stroke
|
Paint
|
Physical
|
45
|
100
|
30
|
10% chance to Paint the target
|
Crosscoat
|
Paint
|
Physical
|
35
|
90
|
10
|
Hits twice
|
Heavy Hue
|
Paint
|
Physical
|
60
|
95
|
20
|
Target takes more damage from Paint-type moves for 4 turns
|
Paint Roller
|
Paint
|
Physical
|
100
|
95
|
5
|
50% chance to raise Attack
|
Paint Splatter
|
Paint
|
Special
|
65
|
95
|
10
|
50% chance to lower Accuracy
|
Ink Shot
|
Paint
|
Special
|
65
|
95
|
10
|
Lowers the Target's Accuracy
|
Ink Shit
|
Paint
|
Special
|
120
|
95
|
10
|
Lowers the Target's Accuracy
|
Paint Splats
|
Paint
|
Special
|
25
|
90
|
20
|
Hits 2-5 times
|
Cubism
|
Paint
|
Special
|
60
|
90
|
20
|
80% chance to Confuse
|
Ink Blast
|
Paint
|
Special
|
100
|
90
|
10
|
50% chance to lower Accuracy
|
Paintball
|
Paint
|
Special
|
80
|
95
|
10
|
Hits both targets
|
Bucket Bomb
|
Paint
|
Special
|
100
|
90
|
5
|
Hits everything, 40% chance to Paint the target
|
Color Wheel
|
Paint
|
Special
|
80
|
100
|
10
|
Secondary effect depends on User's type
|
Paint Print
|
Paint
|
Special
|
80
|
95
|
5
|
Copies Stat boosts
|
Unknown Color
|
Paint
|
Special
|
100
|
90
|
8
|
60% chance to Confuse
|
Color Drain
|
Paint
|
Special
|
80
|
100
|
10
|
Restores 1/2 Damage dealt
|
Whirlpaint
|
Paint
|
Special
|
75
|
95
|
15
|
Traps target for 4-5 turns
|
Painting World
|
Paint
|
Special
|
105
|
90
|
5
|
Traps target for 4-5 turns
|
Blood-Type[]
Name
|
Type
|
Category
|
Power
|
Accuracy
|
PP
|
Effect
|
Anticoagulant
|
Blood
|
Status
|
-
|
100
|
20
|
Lowers the Target's Sp.Def by 3 stages
|
Hot Blooded
|
Blood
|
Status
|
-
|
-
|
5
|
Raises Attack and Speed by 2 stages, but lowers Defense by 2 stages
|
Venipuncture
|
Blood
|
Status
|
-
|
-
|
10
|
Restores 1/2 HP
|
Blood Suck
|
Blood
|
Physical
|
50
|
100
|
15
|
Restores 1/2 damage dealt
|
Blood Blade
|
Blood
|
Physical
|
70
|
100
|
15
|
+1 Crit Rate
|
Bat Bite
|
Blood
|
Physical
|
95
|
100
|
15
|
Restores 1/2 damage dealt
|
Kazikli Bey
|
Blood
|
Physical
|
100
|
100
|
10
|
+1 Crit Rate, traps target for 4-5 turns
|
Fell Blood
|
Blood
|
Physical
|
70
|
100
|
25
|
Fell Stinger clone
|
Gash
|
Blood
|
Physical
|
65
|
100
|
10
|
Makes the target Bleed
|
Blood Oath
|
Blood
|
Physical
|
70
|
100
|
5
|
Retaliate clone
|
Blood Bite
|
Blood
|
Physical
|
85
|
95
|
15
|
Restores 1/2 damage dealt
|
Blood Hound
|
Blood
|
Physical
|
50
|
100
|
15
|
Pursuit clone
|
Blood Gungir
|
Blood
|
Physical
|
100
|
-
|
5
|
Never Misses
|
Tortured Spike
|
Blood
|
Physical
|
120
|
90
|
10
|
Makes the target Bleed
|
Rake
|
Blood
|
Physical
|
50
|
100
|
15
|
15% chance to target Bleed
|
Bloody Rage
|
Blood
|
Physical
|
60
|
100
|
20
|
Rage clone
|
Bloodbath
|
Blood
|
Physical
|
120
|
100
|
10
|
Thrash clone
|
Hrunting
|
Blood
|
Physical
|
80
|
-
|
10
|
Never Misses, +1 Crit Rate
|
Sanguine Fang
|
Blood
|
Physical
|
100
|
50
|
5
|
Makes the target Bleed
|
Blood Spikes
|
Blood
|
Physical
|
90
|
90
|
10
|
+1 Crit Rate
|
Bloody Tongue
|
Blood
|
Physical
|
90
|
90
|
10
|
30% chance to Paralyze
|
Massacre
|
Blood
|
Physical
|
100
|
90
|
5
|
Hits everything, 10% chance to OHKO
|
Blood Whip
|
Blood
|
Physical
|
60
|
95
|
15
|
+1 Crit Rate, 30% chance to Bleed
|
First Blood
|
Blood
|
Physical
|
100
|
100
|
10
|
First Impression clone
|
Blood Siphon
|
Blood
|
Special
|
95
|
90
|
10
|
Restores 1/2 damage dealt
|
Blood Andromeda
|
Blood
|
Special
|
100
|
100
|
10
|
Restores 1/2 damage dealt
|
Heart Throb
|
Blood
|
Special
|
90
|
100
|
10
|
20% chance to Flinch
|
Blood Seal
|
Blood
|
Special
|
60
|
90
|
15
|
Traps target for 4-5 turns
|
Puke Blood
|
Blood
|
Special
|
150
|
80
|
5
|
Recoil
|
Blood Drain
|
Blood
|
Special
|
65
|
90
|
10
|
Restores 1/2 damage dealt
|
Blood Pump
|
Blood
|
Special
|
120
|
85
|
5
|
Recoil
|
Bloody Storm
|
Blood
|
Special
|
100
|
95
|
5
|
30% chance to Flinch
|
DNA Beam
|
Blood
|
Special
|
110
|
95
|
5
|
Steals Stat boosts, then attacks
|
First Trumpet
|
Blood
|
Special
|
95
|
100
|
1
|
Summons Hail and Burns
|
First Plague
|
Blood
|
Special
|
100
|
100
|
1
|
Double damage to Water-type moves, lowers the power of Water-type moves
|
Sixth Plague
|
Blood
|
Special
|
100
|
100
|
6
|
Burns the target
|
ClarentBloodArthur
|
Blood
|
Special
|
165
|
90
|
5
|
+1 Crit Rate, Must recharge
|
Blood Soldiers
|
Blood
|
Special
|
25
|
90
|
10
|
Hits 2-5 times, deals Physical damage
|
Blood Boil
|
Blood
|
Special
|
80
|
100
|
15
|
30% chance to Burn
|
Blood Orb
|
Blood
|
Special
|
80
|
100
|
15
|
20% chance to lower Sp.Def
|
Bloodcurdling
|
Blood
|
Special
|
110
|
90
|
10
|
Recoil
|