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This page was last updated to the Final Version.

Haunter #093: Haunter
Pokémon
#095: Onix Onix
094MS
Gengar
Shadow Pokémon
#094
094
Type
Ghost Poison
Unknown
Ability
Levitate
Hidden Abilities
Cursed Body
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
89.3 lbs. 40.5 kg
0 lbs. 0 kg
Base experience yield
225
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Gengar is a Ghost/Poison dual type Pokemon. It evolves from Haunter starting at level 45. It evolves from Haunter when traded.

Pokédex entry

Pokédex entry
Deep in the night, your shadow cast by a streetlight may suddenly overtake you. It is actually a Gengar running past you, pretending to be your shadow.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Gengarite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Death (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 65
63 - 128 121 - 251
Defense: 60
58 - 123 112 - 240
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 75
72 - 139 139 - 273
Speed: 110
103 - 178 202 - 350
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Encore Normal Status 0 100% 5
1 Imprison Psychic Status 0 0% 10
1 Phantom Force Ghost Physical 90 100% 10
1 Devastate Dark Physical 120 80% 5
1 Submission Fighting Physical 90 100% 15
1 DynamicPunch Fighting Physical 100 50% 5
1 Zap Cannon Electric Special 120 50% 5
1 Clear Smog Poison Special 50 0% 15
1 Hypnosis Psychic Status 0 60% 20
1 Lick Ghost Physical 20 100% 30
1 Spite Ghost Status 0 100% 10
5 Spite Ghost Status 0 100% 10
8 Mean Look Fear Status 0 0% 15
12 Curse Ghost Status 0 0% 10
15 Night Shade Ghost Special 1 100% 15
19 Confuse Ray Ghost Status 0 100% 10
22 Sucker Punch Dark Physical 80 95% 10
25 Shadow Punch Ghost Physical 65 0% 20
28 Payback Dark Physical 50 100% 10
30 Channel Ghost Status 0 0% 15
33 Shadow Ball Ghost Special 80 100% 15
38 Dream Eater Psychic Special 100 100% 15
45 Dark Pulse Dark Special 80 100% 15
55 Fear Pulse Fear Special 80 100% 10
61 Nightmare Ghost Status 0 100% 15
67 Icy Wind Ice Special 55 95% 15
76 Pure Fear Fear Special 120 80% 5
95 MAXTERROR Ghost Special 95 0% 10
100 Nasty Plot Dark Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Gengar
  • Italic indicates a move that gets STAB only when used by an evolution of Gengar
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Steam Punch Steam Physical 75 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Explosion Normal Physical 250 100% 5
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Psychic Psychic Special 90 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Fester Zombie Physical 70 95% 10
Will-O-Wisp Fire Status 0 75% 15
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Embargo Dark Status 0 100% 15
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Gaster Blaster Bone Special 100 100% 10
Infestation Bug Special 25 100% 20
ThunderPunch Electric Physical 75 100% 15
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Demonic Claws Chaos Physical 35 90% 10
Dark Pulse Dark Special 80 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Drain Punch Fighting Physical 75 100% 10
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Gengar
  • Italic indicates a move that gets STAB only when used by an evolution of Gengar
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 094 094b GenderM 094s 094sb


GenderM 094 1 094b 1 GenderM 094s 1 094sb 1


Trivia[]

Origin[]

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