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This page was last updated to the Final Version.

Rideusa #1403: Rideusa
Pokémon
#1405: Castedea Castedea
File:1404MS.gif
Girgamesh
First Hero Pokémon
#1404
Type
Divine
Unknown
Ability
Truant
Hidden Abilities
Slow Start
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
75 lbs. 34.0 kg
0 lbs. 0 kg
Base experience yield
179
Leveling rate
Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
25

Girgamesh is a Divine-type Pokemon.


Pokédex entry

Pokédex entry
It is very strong but hes the cocky one.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 130
190 - 237 370 - 464
Attack: 135
126 - 205 247 - 405
Defense: 135
126 - 205 247 - 405
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 130
121 - 200 238 - 394
Speed: 143
133 - 214 261 - 423
Total: 793   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Wide Guard Rock Status 0 0% 10
1 Quick Guard Fighting Status 0 0% 15
1 Sharpshoot Dark Physical 40 100% 20
1 Bellerophon Flying Special 125 95% 20
1 TrapOfArgalia Steel Physical 50 100% 10
1 Gae Bolg Fairy Physical 100 0% 5
1 Vimana Divine Physical 100 95% 10
1 Honor Bind Divine Physical 75 95% 10
1 Metronome Normal Status 0 0% 20
1 Fury Attack Bone Physical 15 90% 20
1 Taunt Dark Status 0 100% 20
1 Torment Dark Status 0 100% 15
6 Leer Normal Status 0 100% 30
9 Divine Spark Divine Special 40 100% 25
14 Magic Arrows Magic Special 15 90% 20
20 Pray Divine Status 0 0% 7
24 Aegis Divine Status 0 0% 10
28 Role Play Psychic Status 0 0% 10
30 Enkidu Divine Physical 70 95% 15
33 Gate of Babylon Divine Special 2 90% 6
36 Sword's Edge Steel Physical 100 90% 8
40 Mystic Sword Fairy Physical 100 95% 10
50 Thousand Arrows Ground Physical 90 100% 10
63 Enuma Elish Divine Special 135 95% 5
  • Bold indicates a move that gets STAB when used by Girgamesh
  • Italic indicates a move that gets STAB only when used by an evolution of Girgamesh
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Ethereal Ray Divine Special 70 90% 10
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Dragon Claw Dragon Physical 80 100% 15
Fly Flying Physical 95 95% 15
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Demonic Claws Chaos Physical 35 90% 10
Graviton Press Cosmic Special 1 100% 20
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
  • Bold indicates a move that gets STAB when used by Girgamesh
  • Italic indicates a move that gets STAB only when used by an evolution of Girgamesh
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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