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Clobbopus #2567: Clobbopus
Pokémon
#2569: Pincurchin Pincurchin
File:2568MS.gif
Grapploct
Box Pokémon
#2568
Type
Fighting
Unknown
Abilities
Guts or Limber
Hidden Abilities
Suction Cups
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg groups
Water1 and Humanlike
Hatch time
5120 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
7.7 lbs. 3.5 kg
0 lbs. 0 kg
Base experience yield
199
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Grapploct is a Fighting-type Pokemon. It evolves from Clobbopus starting at level 35.

Pokédex entry

Pokédex entry
A body made up of nothing but muscle makes the grappling moves this Pokémon performs with its tentacles tremendously powerful.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 123
115 - 192 225 - 379
Defense: 99
93 - 166 182 - 326
Sp.Atk: 82
78 - 147 152 - 289
Sp.Def: 90
85 - 156 166 - 306
Speed: 48
47 - 110 90 - 214
Total: 537   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Soak Water Status 0 0% 20
1 Vital Throw Fighting Physical 70 0% 10
1 Circle Throw Fighting Physical 60 90% 10
1 Storm Throw Fighting Physical 50 100% 10
1 Leer Normal Status 0 100% 30
1 Constrict Normal Physical 40 100% 35
5 Karate Chop Fighting Physical 50 100% 25
7 Bind Normal Physical 65 90% 20
12 Arm Thrust Fighting Physical 20 95% 20
16 Scary Face Fear Status 0 100% 10
20 Power-Up Punch Fighting Physical 40 100% 20
22 Bulk Up Fighting Status 0 0% 20
25 Vital Throw Fighting Physical 70 0% 10
27 Seismic Toss Fighting Physical 1 100% 20
30 Poison Jab Poison Physical 80 100% 20
33 Tidal Punch Water Physical 75 100% 15
35 Octolock Fighting Status 0 0% 10
37 Aqua Ring Water Status 0 0% 20
40 Flail Normal Physical 1 100% 15
45 Choke Hold Fighting Physical 70 90% 15
55 Topsy-Turvy Dark Status 0 100% 20
60 Superpower Fighting Physical 120 100% 5
75 Strangle Fighting Physical 90 80% 10
90 Grapple Fighting Physical 105 90% 5
  • Bold indicates a move that gets STAB when used by Grapploct
  • Italic indicates a move that gets STAB only when used by an evolution of Grapploct
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Sauna Steam Status 0 0% 10
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Gastro Acid Poison Status 0 100% 10
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Low Kick Fighting Physical 1 100% 20
Sandstorm Rock Status 0 0% 10
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Low Sweep Fighting Physical 60 100% 20
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Gunk Shot Poison Physical 120 70% 5
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Drain Punch Fighting Physical 75 100% 10
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Grapploct
  • Italic indicates a move that gets STAB only when used by an evolution of Grapploct
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2568s.png File:2568sb.png




Trivia[]

Origin[]

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