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Cliffracer #1894: Cliffracer
Pokémon
#1896: Nazrat Nazrat
File:1895MS.gif
Graviore
Armor Pokémon
#1895
Type
Steel Fire
Unknown
Abilities
Magma Armor or Battle Armor
Hidden Abilities
Filter
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg groups
Monster and Dragon
Hatch time
5355 steps
Height
18'4" 5.6 m
0'0" 0 m
Weight
1385.6 lbs. 628.5 kg
0 lbs. 0 kg
Base experience yield
202
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Graviore is a Steel/Fire dual type Pokemon.


Pokédex entry

Pokédex entry
it really hot and armor.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Charcoal
Uncommon Metal Coat
Rare Dragon Scale
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 100
94 - 167 184 - 328
Defense: 175
162 - 249 319 - 493
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 67
64 - 130 125 - 256
Speed: 65
63 - 128 121 - 251
Total: 587   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ¼×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spiked Armor Steel Status 0 0% 10
1 Harden Normal Status 0 0% 30
1 Ember Fire Special 40 100% 25
1 Tail Whip Normal Status 0 100% 30
1 Metal Claw Steel Physical 50 95% 35
6 Bite Dark Physical 60 100% 25
9 Ash Spray Magma Special 40 100% 10
11 Iron Defense Steel Status 0 0% 15
14 Incinerate Fire Special 60 100% 15
17 Take Down Normal Physical 90 85% 20
18 Sleep Powder Grass Status 0 75% 15
20 Bunker Crash Steel Physical 60 95% 10
25 Power Ballad Sound Special 65 100% 15
27 Fire Ball Fire Special 85 100% 15
30 Body Slam Normal Physical 85 100% 15
33 Bunker Beam Steel Special 75 95% 10
36 Flamethrower Fire Special 95 100% 15
38 Iron Head Steel Physical 80 100% 15
41 Rest Psychic Status 0 0% 10
44 Molten Metal Steel Special 90 95% 10
47 Power Tail Normal Physical 100 85% 10
50 Fire Blast Fire Special 120 85% 5
54 Heavy Slam Steel Physical 1 100% 10
69 Cremate Fire Special 150 85% 2
80 Heat Crash Fire Physical 1 100% 10
100 Hot Coals Magma Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Graviore
  • Italic indicates a move that gets STAB only when used by an evolution of Graviore
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Power Gem Rock Special 80 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Will-O-Wisp Fire Status 0 75% 15
Dig Ground Physical 100 100% 10
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Light Ball Light Special 80 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Blast Burn Fire Special 150 90% 5
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Gyro Ball Steel Physical 1 100% 5
Sand Dune Ground Physical 60 100% 10
Wild Charge Electric Physical 100 100% 15
Fire Blast Fire Special 120 85% 5
Rock Polish Rock Status 0 0% 20
Brutal Swing Dark Physical 60 100% 25
Taunt Dark Status 0 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Swords Dance Normal Status 0 0% 30
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Steel Wing Steel Physical 70 95% 25
Iron Tail Steel Physical 100 80% 15
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
Volcanic Terrain Magma Status 0 0% 10
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Graviore
  • Italic indicates a move that gets STAB only when used by an evolution of Graviore
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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