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This page was last updated to the Final Version.

Kartana #1187: Kartana
Pokémon
#1189: Peacon Peacon
Guzzlord
Junkivore Pokémon
#1188
Type
Dark Dragon
Unknown
Abilities
Beast Boost or Beast Boost
Hidden Abilities
Skeptic
Gender ratio
Genderless
Catch rate
70 (9.2%)
Breeding
Egg group
Amorphous
Hatch time
2805 steps
Height
18'0" 5.5 m
0'0" 0 m
Weight
1957.7 lbs. 888.0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Guzzlord is a Dark/Dragon dual type Pokemon.


Pokédex entry

Pokédex entry
A dangerous Ultra Beast, it appears to be eating constantly, but for some reason its droppings have never been found.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 223
283 - 330 556 - 650
Attack: 101
95 - 168 186 - 331
Defense: 53
52 - 115 99 - 225
Sp.Atk: 97
91 - 163 179 - 322
Sp.Def: 53
52 - 115 99 - 225
Speed: 43
43 - 104 81 - 203
Total: 570   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Nitpick Dark Status 0 90% 10
1 Heat Crash Fire Physical 1 100% 10
1 Body Press Fighting Physical 80 100% 10
1 High Horsepower Ground Physical 95 100% 25
1 Dark Gather Dark Status 0 0% 5
1 Black Hole Cosmic Special 85 90% 10
1 Dragon Ruins Dragon Status 0 0% 10
1 Lenience Dragon Physical 100 85% 5
1 Avarice Dark Physical 85 95% 10
1 Belch Poison Special 120 90% 10
1 Wide Guard Rock Status 0 0% 10
1 Swallow Food Status 0 0% 10
1 Stockpile Normal Status 0 0% 20
1 Dragon Rage Dragon Special 1 100% 10
1 Bite Dark Physical 60 100% 25
7 Stomp Normal Physical 65 100% 20
13 Brutal Swing Dark Physical 60 100% 25
19 Steamroller Bug Physical 65 100% 20
23 Maw Dragon Physical 65 90% 20
29 Iron Tail Steel Physical 100 80% 15
31 Raid Dragon Physical 75 90% 10
34 Stomping Tantrum Ground Physical 75 100% 10
37 Crunch Dark Physical 80 100% 15
43 Hammer Arm Fighting Physical 100 90% 10
47 Thrash Normal Physical 120 100% 10
53 Gastro Acid Poison Status 0 100% 10
59 Heavy Slam Steel Physical 1 100% 10
63 Devastate Dark Physical 120 80% 5
67 Wring Out Normal Special 1 100% 5
73 Dragon Rush Dragon Physical 100 75% 10
85 Acid Trap Poison Status 0 0% 15
90 Uprising Dragon Physical 1 100% 10
  • Bold indicates a move that gets STAB when used by Guzzlord
  • Italic indicates a move that gets STAB only when used by an evolution of Guzzlord
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Razor Wind Wind Special 80 100% 10
Midnight Dark Status 0 0% 10
Leech Life Bug Physical 75 100% 15
Lava Splash Magma Special 90 100% 15
Draco Meteor Dragon Special 140 90% 5
Meteor Rain Cosmic Special 90 90% 10
Pure Fear Fear Special 120 80% 5
Mud-Slap Ground Special 20 100% 10
Steam Ball Steam Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Guzzlord
  • Italic indicates a move that gets STAB only when used by an evolution of Guzzlord
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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