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This page was last updated to the Final Version.

Vikemon #2946: Vikemon
Pokémon
#2948: Wood Destroyer Golem Wood Destroyer Golem
File:2947MS.gif
HIM (Wind)
HIM Pokémon
#2947
Type
Wind
Unknown
Ability
Pride
Hidden Abilities
Ice Body
Gender ratio
100% male
Catch rate
1 (0.1%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
12'9" 3.9 m
0'0" 0 m
Weight
200.6 lbs. 91.0 kg
0 lbs. 0 kg
Base experience yield
300
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
1
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
10

HIM (Wind) is a Wind-type Pokemon.


Pokédex entry

Pokédex entry
The great typhoon, the one who made the gods tremble in fear. Both unnatural and pure nature.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 200
260 - 307 510 - 604
Attack: 130
121 - 200 238 - 394
Defense: 200
184 - 277 364 - 548
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 200
184 - 277 364 - 548
Speed: 120
112 - 189 220 - 372
Total: 980   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Typhoon Wind Special 140 90% 5
1 Venom Poison Physical 80 100% 20
1 Eruption Fire Special 150 100% 5
1 Volcanic Eruption Magma Special 120 85% 5
  • Bold indicates a move that gets STAB when used by HIM (Wind)
  • Italic indicates a move that gets STAB only when used by an evolution of HIM (Wind)
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by HIM (Wind)
  • Italic indicates a move that gets STAB only when used by an evolution of HIM (Wind)
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]