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This page was last updated to the Final Version.

Feborius #724: Feborius
Pokémon
#726: Cummunculus Cummunculus
725MS
Hompuff
Animate Cloud Pokémon
#725
725
Type
Wind Magic
Unknown
Abilities
Overcoat or Lightningrod
Hidden Abilities
Levitate
Gender ratio
50% / 50%
Catch rate
191 (25%)
Breeding
Egg groups
Fairy and Amorphous
Hatch time
2805 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
1.1 lbs. 0.5 kg
0 lbs. 0 kg
Base experience yield
113
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
140

Hompuff is a Wind/Magic dual type Pokemon. It evolves into Cummunculus while exposed to a(n) Thunderstone.

Pokédex entry

Pokédex entry
they said it was amde of cloud, I PROVED THEM ALL RIGHT.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Comet Shard
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Ankh ruins (Cave), Wind World (Cave),
Uncommon Route 3 (Land),
Fossil
Rare Faroff Town (Land), Mount Voormithadreth (Land), Underwater 2 (Cave), Ankh Ruins BF (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 45
45 - 106 85 - 207
Defense: 69
66 - 133 128 - 260
Sp.Atk: 72
69 - 136 134 - 267
Sp.Def: 78
74 - 143 144 - 280
Speed: 68
65 - 132 126 - 258
Total: 397   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel ½×
Fire ¼×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pound Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
4 Breeze Wind Special 40 100% 35
7 Quick Spell Magic Special 40 100% 30
10 Ceremony Magic Status 0 0% 25
13 Magic Arrows Magic Special 15 90% 20
15 Gale Force Wind Special 1 100% 20
19 Air Pressure Wind Status 0 100% 10
24 Sonic Wind Wind Special 40 100% 30
29 Arcane Energy Magic Special 60 100% 5
32 Magic Wand Magic Status 0 0% 15
36 Gale Wind Special 65 100% 20
40 Calm Mind Psychic Status 0 0% 20
45 Thunderbolt Electric Special 95 100% 15
50 Cyclone Wind Special 120 85% 5
56 Arcane Bolt Magic Special 120 85% 5
60 Metronome Normal Status 0 0% 20
63 Eyewall Wind Status 0 95% 5
66 Nasty Plot Dark Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Hompuff
  • Italic indicates a move that gets STAB only when used by an evolution of Hompuff
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Leylines Magic Status 0 0% 10
Quick Guard Fighting Status 0 0% 15
Sabbath Magic Special 120 100% 5
Peekaboo Fairy Special 40 100% 20
Glitz Blitz Fairy Physical 120 100% 5
Dragon Rage Dragon Special 1 100% 10
Dragon Pulse Dragon Special 90 100% 10
Adam Punch Divine Physical 123 100% 15
Tailwind Flying Status 0 0% 30
Dragon Dance Dragon Status 0 0% 20
Mystic Dance Fairy Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Hompuff
  • Italic indicates a move that gets STAB only when used by an evolution of Hompuff
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Hompuff

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Tailwind Flying Status 0 0% 30
Psychic Psychic Special 90 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Power-Up Punch Fighting Physical 40 100% 20
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Block Normal Status 0 0% 20
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Cyclone Punch Wind Physical 75 100% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Graviton Press Cosmic Special 1 100% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Sky Attack Flying Physical 150 90% 5
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Flame Charge Fire Physical 50 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Hompuff
  • Italic indicates a move that gets STAB only when used by an evolution of Hompuff
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 725 725b GenderM 725s 725sb




Trivia[]

  • Hompuff is a combination of homunculus and puff.

Where the fuck do i find you?

Origin[]

  • Hompuff is based on an animate cloud. It also appears to resemble a vampire or an imp.


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