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Humanoid Kakuna #3638: Humanoid Kakuna
Pokémon
#3640: Humanoid Pidgey Humanoid Pidgey
File:3639MS.gif
Humanoid Beedrill
Poison Bee Pokémon
#3639
Type
Bug Poison
Unknown
Abilities
Sniper or Anger Point
Hidden Abilities
Honey Gather
Gender ratio
100% female
Catch rate
45 (5.9%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
65 lbs. 29.5 kg
0 lbs. 0 kg
Base experience yield
173
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
2
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Humanoid Beedrill is a Bug/Poison dual type Pokemon. It evolves from Humanoid Kakuna starting at level 10.

Pokédex entry

Pokédex entry
A swarm of beedrills can devour 16 herds of indian elephants in 10 minutes.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Poison Barb
Rare Beedrillite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 110
103 - 178 202 - 350
Defense: 40
40 - 101 76 - 196
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 101
95 - 168 186 - 331
Speed: 75
72 - 139 139 - 273
Total: 436   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Attract Heart Status 0 100% 15
1 Censored by Fandom Heart Physical 80 90% 5
1 Heartbreak Dark Physical 70 100% 10
1 Heart Blade Heart Physical 70 100% 20
1 Throat Chop Dark Physical 80 100% 15
1 Take Flight Flying Status 0 0% 10
1 Giant Slaying Bug Physical 1 100% 15
1 Softboiled Normal Status 0 0% 10
1 Antenna Tracker Bug Status 0 0% 10
1 Baton Pass Normal Status 0 0% 40
1 Pester Bug Physical 60 100% 15
1 Raid Dragon Physical 75 90% 10
1 Joust Fighting Physical 70 100% 20
1 Sting Punch Bug Physical 75 100% 15
1 Fury Attack Bone Physical 15 90% 20
10 Fury Attack Bone Physical 15 90% 20
10 Horny Attack Heart Physical 65 100% 25
13 Focus Energy Normal Status 0 0% 30
16 Twineedle Bug Physical 40 95% 20
19 Censored by Fandom Heart Physical 60 100% 15
22 Pursuit Dark Physical 40 100% 20
25 Toxic Spikes Poison Status 0 0% 20
28 Drill Run Ground Physical 80 95% 10
31 Poison Jab Poison Physical 80 100% 20
34 Drill Peck Flying Physical 80 100% 20
37 Swarm Attack Bug Physical 20 90% 15
40 Cross Poison Poison Physical 80 100% 20
43 X-Scissor Bug Physical 80 100% 15
45 Joust Fighting Physical 70 100% 20
47 Censored by Fandom Heart Physical 70 100% 10
50 Horn Leech Grass Physical 75 100% 10
54 Fell Stinger Bug Physical 65 100% 15
57 Stinger Lance Bug Physical 120 100% 15
65 Numbing Injection Virus Physical 80 100% 10
80 Aerial Race Flying Physical 100 0% 10
82 Swarm Bug Status 0 0% 10
85 Angle Stab Bug Physical 60 95% 10
90 Outrage Dragon Physical 120 100% 15
99 Final Sting Bug Physical 200 100% 5
100 Giga Drill Break Tech Physical 180 90% 5
  • Bold indicates a move that gets STAB when used by Humanoid Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Beedrill
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Double Team Normal Status 0 0% 15
Fester Zombie Physical 70 95% 10
Knock Off Dark Physical 65 100% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Brick Break Fighting Physical 75 100% 15
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Infestation Bug Special 25 100% 20
Drill Run Ground Physical 80 95% 10
Brutal Swing Dark Physical 60 100% 25
Paper Cut Paper Physical 70 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
U-turn Bug Physical 70 100% 20
Venoshock Poison Special 65 100% 10
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Humanoid Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Beedrill
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3639s.png File:3639sb.png




Trivia[]

Origin[]

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