Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Humanoid Exeggutor #3727: Humanoid Exeggutor
Pokémon
#3729: Humanoid Marowak Humanoid Marowak
File:3728MS.gif
Humanoid Cubone
Lonely Pokémon
#3728
3728
Type
Bone
Unknown
Abilities
Rock Head or Lightningrod
Hidden Abilities
Battle Armor
Gender ratio
100% female
Catch rate
190 (24.8%)
Breeding
Egg group
Monster
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
14.3 lbs. 6.5 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Humanoid Cubone is a Bone-type Pokemon. It evolves into Humanoid Marowak starting at level 28.

Pokédex entry

Pokédex entry
iT WEAR DEAD SKULL OF DEAD MOTHER BUT THHEN HOW IS MOM STILL ALIVE???

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Thick Club
Rare Rare Bone
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 50
49 - 112 94 - 218
Defense: 95
90 - 161 175 - 317
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 50
49 - 112 94 - 218
Speed: 35
36 - 95 67 - 185
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Growl Sound Status 0 100% 40
1 Bone Club Bone Physical 65 85% 20
5 Leer Normal Status 0 100% 30
9 Headbutt Normal Physical 70 100% 15
12 Focus Energy Normal Status 0 0% 30
15 Bonemerang Bone Physical 50 90% 10
17 Curse Ghost Status 0 0% 10
21 Low Kick Fighting Physical 1 100% 20
24 False Swipe Normal Physical 40 100% 40
31 Thrash Normal Physical 120 100% 10
33 Fling Dark Physical 1 100% 10
35 Stomping Tantrum Ground Physical 75 100% 10
37 Bone Rush Bone Physical 25 90% 10
41 Endeavor Normal Physical 1 100% 5
43 Double-Edge Normal Physical 120 100% 15
47 Retaliate Normal Physical 75 100% 5
50 Sing Sound Status 0 55% 15
51 Perish Song Sound Status 0 0% 5
53 Skull Bash Bone Physical 130 100% 15
  • Bold indicates a move that gets STAB when used by Humanoid Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Cubone
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hot Coals Magma Status 0 0% 5
Primal Noise Sound Special 75 95% 10
AncientPower Rock Special 60 100% 5
Belly Drum Normal Status 0 0% 10
Chip Away Normal Physical 70 100% 20
Detect Fighting Status 0 0% 5
Double Kick Fighting Physical 30 100% 30
Endure Normal Status 0 0% 10
Iron Head Steel Physical 80 100% 15
Perish Song Sound Status 0 0% 5
Screech Sound Status 0 90% 40
Skull Bash Bone Physical 130 100% 15
Curse Ghost Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Humanoid Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Cubone
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Humanoid Cubone

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Humanoid Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Cubone
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3728 3728b GenderM File:3728s.png File:3728sb.png




Trivia[]

Origin[]

Advertisement