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Humanoid Braixen #4614: Humanoid Braixen
Pokémon
#4616: Big the Cat Big the Cat
4615MS
Humanoid Delphox
Fox Pokémon
#4615
4615
Type
Fire Magic
Unknown
Abilities
Blaze or Forewarn
Hidden Abilities
Magic Guard
Gender ratio
100% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
86 lbs. 39.0 kg
0 lbs. 0 kg
Base experience yield
240
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Humanoid Delphox is a Fire/Magic dual type Pokemon. It evolves from Humanoid Braixen starting at level 36.

Pokédex entry

Pokédex entry
It gazes into the flame at the tip of its branch to achieve a focused state, which allows it to see into the future.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 69
66 - 133 128 - 260
Defense: 72
69 - 136 134 - 267
Sp.Atk: 114
107 - 182 209 - 359
Sp.Def: 100
94 - 167 184 - 328
Speed: 104
98 - 171 191 - 337
Total: 534   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Misdirection Magic Status 0 0% 15
1 Alchemy Magic Status 0 0% 15
1 Magic Trap Magic Status 0 0% 20
1 Psychic Terrain Psychic Status 0 0% 10
1 Heat Up Fire Status 0 0% 10
1 Ceremony Magic Status 0 0% 25
1 Irate Trance Magic Special 60 100% 10
1 Torch Pass Fire Special 70 100% 20
1 Sleight of Hand Magic Physical 70 100% 10
1 Magic Wand Magic Status 0 0% 15
1 Tuning Fork Steel Special 60 100% 15
1 Scratch Normal Physical 40 100% 35
1 Tail Whip Normal Status 0 100% 30
5 Ember Fire Special 40 100% 25
11 Attract Heart Status 0 100% 15
14 Fire Spin Fire Special 50 90% 15
17 Arcane Energy Magic Special 60 100% 5
20 Blow Kiss Heart Special 50 95% 20
21 Mystic Lock Magic Status 0 0% 20
25 Fire Brush Fire Special 40 100% 10
25 Light Screen Light Status 0 0% 30
27 Magic Coat Magic Status 0 0% 15
31 Quick Spell Magic Special 40 100% 30
35 Fire Ball Fire Special 85 100% 15
36 Mystical Fire Fire Special 85 100% 10
42 Love Burst Heart Special 90 95% 10
47 Magic Flames Magic Special 90 95% 15
51 Moonblast Fairy Special 95 100% 15
55 Magic Room Magic Status 0 0% 10
61 Arcane Bolt Magic Special 120 85% 5
69 Future Sight Psychic Special 100 100% 10
77 Mating Season Heart Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Humanoid Delphox
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Delphox
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Wonder Room Psychic Status 0 0% 10
Trick Magic Status 0 100% 10
Psychic Psychic Special 90 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Will-O-Wisp Fire Status 0 75% 15
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Psyshock Psychic Special 80 100% 10
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Foul Play Dark Physical 95 100% 15
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Psych Up Normal Status 0 0% 10
Low Kick Fighting Physical 1 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Ethereal Claws Light Physical 70 100% 10
ThunderPunch Electric Physical 75 100% 15
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Psychic Terrain Psychic Status 0 0% 10
Shock Wave Electric Special 60 0% 20
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Flame Charge Fire Physical 50 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Dream Eater Psychic Special 100 100% 15
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Humanoid Delphox
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Delphox
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4615 4615b GenderM File:4615s.png File:4615sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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