This page was last updated to the Final Version.
Humanoid Dratini is a Dragon -type Pokemon.
It evolves into Humanoid Dragonair starting at level 30.
Pokédex entry
Pokédex entry
A Dratini continually molts and sloughs off its old skin. It does so because the life energy within its body steadily builds to reach uncontrollable levels.
Held items
Held item(s)
None
This Pokémon cannot be found holding an item.
Game locations
Availability
None
This Pokémon cannot be found in the wild.
Rare
Pokegirl Island (SuperRod),
All species are also available through Wonder Trade and Randomizer .
Base stats
Stat
Range
At Lv. 50
At Lv. 100
101 - 148
192 - 286
62 - 127
119 - 249
45 - 106
85 - 207
49 - 112
94 - 218
49 - 112
94 - 218
49 - 112
94 - 218
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable .
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness
Under normal battle conditions, this Pokémon is:
By leveling up
Bold indicates a move that gets STAB when used by Humanoid Dratini
Italic indicates a move that gets STAB only when used by an evolution of Humanoid Dratini
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
By Breeding
Bold indicates a move that gets STAB when used by Humanoid Dratini
Italic indicates a move that gets STAB only when used by an evolution of Humanoid Dratini
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Moves marked with an asterisk (*) must be chain bred onto Humanoid Dratini
By TM
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Bold indicates a move that gets STAB when used by Humanoid Dratini
Italic indicates a move that gets STAB only when used by an evolution of Humanoid Dratini
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Sprites
Trivia [ ]
Where the fuck do i find you?
Origin [ ]