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Humanoid Electrode #3725: Humanoid Electrode
Pokémon
#3727: Humanoid Exeggutor Humanoid Exeggutor
File:3726MS.gif
Humanoid Exeggcute
Egg Pokémon
#3726
Type
Grass Psychic
Unknown
Abilities
Chlorophyll or Harvest
Hidden Abilities
Harvest
Gender ratio
100% female
Catch rate
96 (12.5%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
5.5 lbs. 2.5 kg
0 lbs. 0 kg
Base experience yield
65
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

Humanoid Exeggcute is a Grass/Psychic dual type Pokemon. It evolves into Humanoid Exeggutor while exposed to a(n) Leaf Stone.

Pokédex entry

Pokédex entry
It consists of six eggs that care for each other. The eggs attract each other and spin around. When cracks increasingly appear, it is close to evolution.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Pokegirl Cave (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 40
40 - 101 76 - 196
Defense: 80
76 - 145 148 - 284
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 45
45 - 106 85 - 207
Speed: 40
40 - 101 76 - 196
Total: 325   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Telepathy Psychic Special 60 100% 15
1 Barrage Grass Special 25 90% 20
1 Uproar Normal Special 90 100% 10
1 Hypnosis Psychic Status 0 60% 20
3 Water Sport Water Status 0 0% 15
7 Reflect Psychic Status 0 0% 20
11 Leech Seed Grass Status 0 90% 10
13 Confusion Psychic Special 50 100% 25
16 Bullet Seed Grass Physical 25 100% 30
19 Stun Spore Grass Status 0 75% 30
20 Censored by Fandom Heart Physical 1 100% 10
21 PoisonPowder Poison Status 0 75% 35
23 Sleep Powder Grass Status 0 75% 15
25 Leaf Tornado Grass Special 65 90% 10
26 Worry Seed Grass Status 0 100% 10
27 Seed Bomb Grass Physical 80 100% 15
31 Egg Bomb Food Physical 100 100% 10
34 Extrasensory Psychic Special 80 100% 30
37 Natural Gift Normal Physical 1 100% 15
40 SolarBeam Grass Special 140 100% 10
43 Softboiled Normal Status 0 0% 10
47 Lucky Chant Normal Status 0 0% 30
53 Bestow Normal Status 0 0% 15
70 Snack Bait Food Status 0 70% 5
  • Bold indicates a move that gets STAB when used by Humanoid Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Exeggcute
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Lumber Wood Physical 105 90% 5
AncientPower Rock Special 60 100% 5
Block Normal Status 0 0% 20
Curse Ghost Status 0 0% 10
Giga Drain Grass Special 80 100% 10
Ingrain Grass Status 0 0% 20
Leaf Storm Grass Special 140 90% 5
Lucky Chant Normal Status 0 0% 30
Moonlight Fairy Status 0 0% 5
Natural Gift Normal Physical 1 100% 15
Nature Power Normal Status 0 0% 20
Power Swap Psychic Status 0 0% 10
Skill Swap Psychic Status 0 0% 10
Synthesis Grass Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Humanoid Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Exeggcute
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Humanoid Exeggcute

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Humanoid Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Exeggcute
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3726s.png File:3726sb.png




Trivia[]

Origin[]

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