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Humanoid Cloyster #3715: Humanoid Cloyster
Pokémon
#3717: Humanoid Haunter Humanoid Haunter
File:3716MS.gif
Humanoid Gastly
Gas Pokémon
#3716
3716
Type
Ghost Poison
Unknown
Ability
Levitate
Hidden Abilities
Cursed Body
Gender ratio
100% female
Catch rate
190 (24.8%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
0.2 lbs. 0.1 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Humanoid Gastly is a Ghost/Poison dual type Pokemon. It evolves into Humanoid Haunter starting at level 25. It evolves into Kaiju Gastly while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
Their gas is deadly enough to even kill an indian elephant.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Pokegirl Cave 2 (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 35
36 - 95 67 - 185
Defense: 30
31 - 90 58 - 174
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 35
36 - 95 67 - 185
Speed: 80
76 - 145 148 - 284
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Hypnosis Psychic Status 0 60% 20
1 Lick Ghost Physical 20 100% 30
1 Poison Gas Poison Status 0 80% 40
5 Spite Ghost Status 0 100% 10
7 Smog Poison Special 20 70% 20
10 Mean Look Fear Status 0 0% 15
12 Curse Ghost Status 0 0% 10
15 Night Shade Ghost Special 1 100% 15
17 Attract Heart Status 0 100% 15
19 Confuse Ray Ghost Status 0 100% 10
22 Sucker Punch Dark Physical 80 95% 10
26 Payback Dark Physical 50 100% 10
29 Shadow Ball Ghost Special 80 100% 15
31 Channel Ghost Status 0 0% 15
33 Dream Eater Psychic Special 100 100% 15
36 Dark Pulse Dark Special 80 100% 15
43 Hex Ghost Special 60 100% 10
47 Nightmare Ghost Status 0 100% 15
50 Icy Wind Ice Special 55 95% 15
60 Thick Fog Steam Status 0 0% 5
99 Nasty Plot Dark Status 0 0% 20
100 Destiny Bond Ghost Status 0 0% 1
  • Bold indicates a move that gets STAB when used by Humanoid Gastly
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Gastly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Lifeline Ghost Status 0 0% 10
Dark Gather Dark Status 0 0% 5
Devastate Dark Physical 120 80% 5
Acid Rain Poison Status 0 0% 5
Elegy Sound Special 70 100% 5
Aura Sphere Fighting Special 90 0% 20
Astonish Ghost Physical 30 100% 15
Clear Smog Poison Special 50 0% 15
Disable Normal Status 0 100% 20
Fire Punch Fire Physical 75 100% 15
Grudge Ghost Status 0 0% 5
Haze Ice Status 0 0% 30
Ice Punch Ice Physical 75 100% 15
Perish Song Sound Status 0 0% 5
Psywave Psychic Special 1 90% 15
Scary Face Fear Status 0 100% 10
Smog Poison Special 20 70% 20
ThunderPunch Electric Physical 75 100% 15
  • Bold indicates a move that gets STAB when used by Humanoid Gastly
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Gastly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Humanoid Gastly

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Humanoid Gastly
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Gastly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3716 3716b GenderM File:3716s.png File:3716sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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