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Humanoid Kangaskhan #3739: Humanoid Kangaskhan
Pokémon
#3741: Humanoid Seadra Humanoid Seadra
File:3740MS.gif
Humanoid Horsea
Dragon Pokémon
#3740
3740
Type
Water
Unknown
Abilities
Swift Swim or Sniper
Hidden Abilities
Damp
Gender ratio
100% female
Catch rate
225 (29.4%)
Breeding
Egg groups
Water1 and Dragon
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
17.6 lbs. 8.0 kg
0 lbs. 0 kg
Base experience yield
59
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Humanoid Horsea is a Water-type Pokemon. It evolves into Humanoid Seadra starting at level 32.

Pokédex entry

Pokédex entry
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Dragon Scale
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Pokegirl Island (GoodRod),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 40
40 - 101 76 - 196
Defense: 70
67 - 134 130 - 262
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 25
27 - 84 49 - 163
Speed: 60
58 - 123 112 - 240
Total: 295   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 0 100% 30
1 Bubble Water Special 20 100% 30
1 SmokeScreen Normal Status 0 100% 20
3 Water Gun Water Special 40 100% 25
5 Focus Energy Normal Status 0 0% 30
7 Soak Water Status 0 0% 20
9 BubbleBeam Water Special 65 100% 20
12 Agility Psychic Status 0 0% 30
14 Twister Dragon Special 40 100% 20
18 Clear Smog Poison Special 50 0% 15
20 Brine Water Special 65 100% 10
23 Razor Wind Wind Special 80 100% 10
27 Aurora Beam Ice Special 65 100% 20
30 Ink Shot Paint Special 65 95% 10
34 Hydro Pump Water Special 120 80% 5
38 Dragon Dance Dragon Status 0 0% 20
42 Dragon Pulse Dragon Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Humanoid Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Horsea
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Dragon Venom Dragon Special 65 100% 15
Numbing Injection Virus Physical 80 100% 10
Torpedo Water Physical 120 95% 10
Disable Normal Status 0 100% 20
Dragon Rage Dragon Special 1 100% 10
DragonBreath Dragon Special 60 100% 20
Flail Normal Physical 1 100% 15
Muddy Water Water Special 95 85% 10
Octazooka Water Special 75 95% 10
Outrage Dragon Physical 120 100% 15
Signal Beam Bug Special 75 100% 15
Splash Normal Status 0 0% 40
Water Pulse Water Special 60 100% 20
  • Bold indicates a move that gets STAB when used by Humanoid Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Horsea
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Humanoid Horsea

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Humanoid Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Humanoid Horsea
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3740 3740b GenderM File:3740s.png File:3740sb.png




Trivia[]

Origin[]