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This page was last updated to the Final Version.

Undlouis #676: Undlouis
Pokémon
#678: Zomboom Zomboom
677MS
Hundead
Leaping Pokémon
#677
677
Type
Zombie Fear
Unknown
Abilities
Intimidate or Moxie
Hidden Abilities
Pounce
Gender ratio
100% male
Catch rate
75 (9.8%)
Breeding
Egg groups
Humanlike and Amorphous
Hatch time
6630 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
46.3 lbs. 21.0 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Hundead is a Zombie/Fear dual type Pokemon. It evolves from Undlouis if its attack is greater than its defense, starting at level 20.

Pokédex entry

Pokédex entry
They wait around in the shadows for unsespecting prey to come by, then they leap at their prey and rip and tear rip and tear RIP AND TEAR FHASDUFISND UNTIL NOTHING REMAINS!!!!!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Zombie World (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 130
121 - 200 238 - 394
Defense: 59
57 - 122 110 - 238
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 56
54 - 118 105 - 232
Speed: 125
117 - 194 229 - 383
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Undead Respite Zombie Status 0 0% 10
1 Sharpshoot Dark Physical 40 100% 20
1 Throat Chop Dark Physical 80 100% 15
1 Agitate Wound Zombie Physical 55 100% 10
1 Lunge Bug Physical 80 100% 15
1 Power Trip Dark Physical 1 100% 10
1 Scratch Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
7 Screech Sound Status 0 90% 40
12 Bite Dark Physical 60 100% 25
18 Take Down Normal Physical 90 85% 20
20 Rot Fangs Zombie Physical 65 95% 15
21 Claustrogrip Fear Physical 40 95% 20
22 Bounce Flying Physical 85 90% 10
25 Slash Normal Physical 70 100% 20
27 Crunch Dark Physical 80 100% 15
30 Infect Zombie Status 0 0% 20
33 Night Slash Dark Physical 70 100% 15
36 Zombie Horde Zombie Physical 25 90% 10
40 Rotted Claw Zombie Physical 80 100% 15
44 ExtremeSpeed Normal Physical 80 100% 5
47 Shamble Zombie Status 0 0% 20
50 Zombie Pounce Zombie Physical 100 80% 10
54 Terrify Fear Status 0 90% 5
57 Sucker Punch Dark Physical 80 95% 10
65 Graveyard Zombie Status 0 0% 10
77 Leeching Fangs Blood Status 0 0% 15
100 Zombie Apocalypse Zombie Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Hundead
  • Italic indicates a move that gets STAB only when used by an evolution of Hundead
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Midnight Dark Status 0 0% 10
Wake-Up Slap Fighting Physical 60 100% 10
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Fester Zombie Physical 70 95% 10
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Gastro Acid Poison Status 0 100% 10
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Endeavor Normal Physical 1 100% 5
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Bug Bite Bug Physical 60 100% 20
Echoed Voice Sound Special 40 100% 15
Block Normal Status 0 0% 20
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Bind Normal Physical 65 90% 20
Demonic Claws Chaos Physical 35 90% 10
Gunk Shot Poison Physical 120 70% 5
Swords Dance Normal Status 0 0% 30
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Grass Knot Grass Special 1 100% 20
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Hundead
  • Italic indicates a move that gets STAB only when used by an evolution of Hundead
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 677 677b GenderM 677s 677sb


GenderM 677 1 677b 1 GenderM 677s 1 677sb 1


Trivia[]

  • Hundead is based off the Hunter from Left 4 Dead

Origin[]

033 Hundead.png </gallery>

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