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Gillesaster #1804: Gillesaster
Pokémon
#1806: Diamurdancer Diamurdancer
File:1805MS.gif
Iskanrider
Rider Pokémon
#1805
Type
Fighting Electric
Unknown
Ability
Moxie
Hidden Abilities
Intimidate
Gender ratio
100% male
Catch rate
70 (9.2%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
8'6" 2.6 m
0'0" 0 m
Weight
295.4 lbs. 134.0 kg
0 lbs. 0 kg
Base experience yield
222
Leveling rate
Medium Slow
EV yield
Total: 3
1
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
25

Iskanrider is a Fighting/Electric dual type Pokemon.


Pokédex entry

Pokédex entry
ALEXANDER IS PRETTY GREAT

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 110
103 - 178 202 - 350
Defense: 110
103 - 178 202 - 350
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 87
82 - 152 161 - 300
Speed: 80
76 - 145 148 - 284
Total: 547   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Good Luck Normal Status 0 0% 20
1 Rock Smash Fighting Physical 50 100% 15
1 Growl Sound Status 0 100% 40
5 Metal Claw Steel Physical 50 95% 35
7 Stomp Normal Physical 65 100% 20
11 Spark Electric Physical 65 100% 20
15 Duel Fighting Physical 20 90% 20
17 Agility Psychic Status 0 0% 30
20 Reversal Fighting Physical 1 100% 15
24 Retaliate Normal Physical 75 100% 5
27 ThunderPunch Electric Physical 75 100% 15
31 Joust Fighting Physical 70 100% 20
35 Ionioi Hetairoi Fighting Status 0 0% 10
37 Mount Magic Physical 80 95% 20
40 Electrocute Electric Physical 80 95% 15
42 Sacred Sword Fighting Physical 90 100% 20
45 Wild Charge Electric Physical 100 100% 15
47 Double-Edge Normal Physical 120 100% 15
48 Swords Dance Normal Status 0 0% 30
50 Superpower Fighting Physical 120 100% 5
53 Sword's Edge Steel Physical 100 90% 8
57 Wide Guard Rock Status 0 0% 10
62 Close Combat Fighting Physical 120 100% 5
75 Via Expugnatio Electric Physical 15 90% 5
  • Bold indicates a move that gets STAB when used by Iskanrider
  • Italic indicates a move that gets STAB only when used by an evolution of Iskanrider
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Snow Bank Ice Physical 60 100% 15
Ally Switch Psychic Status 0 0% 15
Retaliate Normal Physical 75 100% 5
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Power-Up Punch Fighting Physical 40 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Fly Flying Physical 95 95% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Low Sweep Fighting Physical 60 100% 20
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Electric Terrain Electric Status 0 0% 10
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Iskanrider
  • Italic indicates a move that gets STAB only when used by an evolution of Iskanrider
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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