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Frizard #1921: Frizard
Pokémon
#1923: Catace Catace
File:1922MS.gif
Jackask
Halloween Pokémon
#1922
Type
Fear Grass
Unknown
Abilities
Harvest or Prankster
Hidden Abilities
Pickup
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Humanlike and Fairy
Hatch time
5355 steps
Height
8'2" 2.5 m
0'0" 0 m
Weight
22.5 lbs. 10.2 kg
0 lbs. 0 kg
Base experience yield
175
Leveling rate
Medium Fast
EV yield
Total: 2
1
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
35

Jackask is a Fear/Grass dual type Pokemon. It evolves from Twickotweet at night, if holding a(n) Pumpkin Mask.

Pokédex entry

Pokédex entry
They are the pumpkin trick or treeeter they can pumpkin or something idk.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 120
180 - 227 350 - 444
Attack: 80
76 - 145 148 - 284
Defense: 90
85 - 156 166 - 306
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 110
103 - 178 202 - 350
Speed: 50
49 - 112 94 - 218
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ¼×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Terrify Fear Status 0 90% 5
1 Green Thumb Grass Status 0 0% 15
1 Forest's Curse Grass Status 0 0% 20
1 Midnight Dark Status 0 0% 10
1 Recycle Normal Status 0 0% 40
1 Role Play Psychic Status 0 0% 10
1 Present Normal Physical 1 90% 15
1 Leer Normal Status 0 100% 30
4 Covet Normal Physical 60 100% 40
7 Trick-or-Treat Ghost Status 0 100% 20
11 Thief Dark Physical 50 100% 10
16 Ingrain Grass Status 0 0% 20
18 Jump Scare Fear Physical 40 100% 20
22 Scary Face Fear Status 0 100% 10
25 Giga Drain Grass Special 80 100% 10
29 Leech Seed Grass Status 0 90% 10
32 Trick Magic Status 0 100% 10
36 Aichmoclaws Fear Physical 75 100% 15
39 Macabre Dance Ghost Status 0 0% 20
43 Pumpkin Bomb Grass Physical 110 90% 10
49 Sugar Rush Food Physical 120 100% 15
54 Madness Fear Physical 120 100% 10
59 Midnight Dark Status 0 0% 10
100 Uproot Grass Physical 170 100% 5
  • Bold indicates a move that gets STAB when used by Jackask
  • Italic indicates a move that gets STAB only when used by an evolution of Jackask
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Leech Life Bug Physical 75 100% 15
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Bullet Seed Grass Physical 25 100% 30
Fester Zombie Physical 70 95% 10
Dig Ground Physical 100 100% 10
Ally Switch Psychic Status 0 0% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Snarl Dark Special 60 95% 15
Light Ball Light Special 80 100% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Infestation Bug Special 25 100% 20
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Dark Pulse Dark Special 80 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Jackask
  • Italic indicates a move that gets STAB only when used by an evolution of Jackask
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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