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This page was last updated to the Final Version.

Elias #2004: Elias
Pokémon
#2006: Jalter Jalter
2005MS
Jeannearc
Ruler Pokémon
#2005
2005
Type
Divine Light
Unknown
Abilities
Natural Cure or Magic Guard
Hidden Abilities
Moxie
Gender ratio
100% female
Catch rate
40 (5.2%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
75 lbs. 34.0 kg
0 lbs. 0 kg
Base experience yield
233
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
55

Jeannearc is a Divine/Light dual type Pokemon.


Pokédex entry

Pokédex entry
shee jeanne darc shee girl chosen by god. she the ruler so shes liek the refereee or something

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Grip Claw
Uncommon Quick Claw
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 95
90 - 161 175 - 317
Defense: 95
90 - 161 175 - 317
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 134
125 - 204 245 - 403
Speed: 110
103 - 178 202 - 350
Total: 629   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Guiding Light Light Status 0 0% 10
1 Virgins Grace Divine Status 0 0% 10
1 Stigmata Strike Divine Physical 100 90% 15
1 Pacify Divine Status 0 90% 10
1 Good Luck Normal Status 0 0% 20
1 Refresh Normal Status 0 0% 20
1 Safeguard Normal Status 0 0% 25
1 Lucky Chant Normal Status 0 0% 30
1 Light Screen Light Status 0 0% 30
5 Beam Light Special 45 100% 25
7 Reflect Psychic Status 0 0% 20
10 Divine Spark Divine Special 40 100% 25
13 Holy Water Divine Status 0 0% 15
15 Happy Glow Light Special 1 100% 20
16 Virgins Grace Divine Status 0 0% 10
18 Heal Bell Normal Status 0 0% 5
20 Equalize Divine Status 0 0% 10
22 Faith Beam Divine Special 1 100% 10
25 Aegis Divine Status 0 0% 10
28 Pray Divine Status 0 0% 7
31 Light Drain Light Special 75 100% 10
33 Angel Ladder Divine Special 70 100% 15
37 Luminosite Eternelle Divine Status 0 0% 5
40 Beacon Light Special 80 90% 15
44 Flash Cannon Steel Special 90 100% 15
47 Sword's Edge Steel Physical 100 90% 8
50 Psalms Divine Special 50 85% 5
57 Stigmatic Gleam Divine Special 100 90% 15
60 Preach Divine Special 90 95% 10
70 La Pucelle Divine Special 200 100% 1
76 Divine Mercy Divine Special 160 100% 3
90 Invoke Deity Divine Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Jeannearc
  • Italic indicates a move that gets STAB only when used by an evolution of Jeannearc
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Brick Break Fighting Physical 75 100% 15
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Low Sweep Fighting Physical 60 100% 20
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Swords Dance Normal Status 0 0% 30
Graviton Press Cosmic Special 1 100% 20
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Smart Strike Steel Physical 80 0% 20
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Drain Punch Fighting Physical 75 100% 10
Aerial Ace Flying Physical 60 0% 20
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Jeannearc
  • Italic indicates a move that gets STAB only when used by an evolution of Jeannearc
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2005 2005b GenderM 2005s 2005sb




Trivia[]

Where the fuck do i find you?

Origin[]

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