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Melmetal #1930: Melmetal
Pokémon
#1932: Shincityo Shincityo
File:1931MS.gif
Jestevil
Jester Pokémon
#1931
1931
Type
Chaos
Unknown
Abilities
Tangled Feet or Synchronize
Hidden Abilities
Moody
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Fairy
Hatch time
9180 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
3.3 lbs. 1.5 kg
0 lbs. 0 kg
Base experience yield
210
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Jestevil is a Chaos-type Pokemon. It evolves from Deltrune at night, if holding a(n) Joker Card.

Pokédex entry

Pokédex entry
Jestevil is the jester he is the chaos. He can be whatever, like a heart kind of diamond you knwo what I mean?

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 86
146 - 193 282 - 376
Attack: 95
90 - 161 175 - 317
Defense: 81
77 - 146 150 - 287
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 81
77 - 146 150 - 287
Speed: 104
98 - 171 191 - 337
Total: 542   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Jailbreak Dark Physical 40 95% 20
1 Skill Swap Psychic Status 0 0% 10
1 Power Trick Psychic Status 0 0% 10
1 Power Swap Psychic Status 0 0% 10
1 Power Split Psychic Status 0 0% 10
1 Guard Split Psychic Status 0 0% 10
1 Guard Swap Psychic Status 0 0% 10
1 Inferno Fire Special 100 50% 5
1 Zap Cannon Electric Special 120 50% 5
1 DynamicPunch Fighting Physical 100 50% 5
1 Synchronoise Psychic Special 120 100% 15
1 Magic Wand Magic Status 0 0% 15
1 Poof! Fairy Status 0 0% 15
1 Mania Psychic Physical 120 100% 15
1 Whirlpool Water Special 45 95% 15
1 Fire Spin Fire Special 50 90% 15
1 Curse Ghost Status 0 0% 10
1 Destiny Bond Ghost Status 0 0% 1
1 Spite Ghost Status 0 100% 10
1 Good Luck Normal Status 0 0% 20
1 Rapid Spin Normal Physical 35 100% 40
1 Confusion Psychic Special 50 100% 25
1 Supersonic Sound Status 0 55% 20
5 Faint Attack Dark Physical 60 0% 20
7 Whirlwind Wind Status 0 100% 20
10 Confuse Ray Ghost Status 0 100% 10
13 Trick Magic Status 0 100% 10
15 Metronome Normal Status 0 0% 20
17 Chaotic Spark Chaos Special 10 100% 20
19 Flatter Dark Status 0 100% 15
20 Teeter Dance Normal Status 0 100% 20
21 Agility Psychic Status 0 0% 30
26 Field Break Chaos Physical 30 95% 15
27 Swagger Normal Status 0 90% 15
30 Foul Play Dark Physical 95 100% 15
33 Paranoia Fear Special 75 90% 10
35 Tri Attack Normal Special 80 100% 10
37 Distortion Bomb Chaos Physical 60 80% 5
40 Pain Split Normal Status 0 0% 20
43 Thrash Normal Physical 120 100% 10
45 Topsy-Turvy Dark Status 0 100% 20
47 Trump Card Normal Special 1 0% 5
50 Outrage Dragon Physical 120 100% 15
53 Devilsknife Chaos Physical 10 90% 5
55 Madness Fear Physical 120 100% 10
57 Transform Normal Status 0 0% 10
63 Insanity Bolt Fear Special 120 80% 10
72 Chaos Bomb Chaos Special 160 75% 3
86 Insanity Chaos Physical 85 75% 2
90 Invocation Chaos Status 0 0% 4
99 Learn Move Qmarks Status 0 80% 1
100 Doomsday Chaos Physical 150 90% 3
  • Bold indicates a move that gets STAB when used by Jestevil
  • Italic indicates a move that gets STAB only when used by an evolution of Jestevil
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Extinguish Water Special 70 100% 10
Bullet Seed Grass Physical 25 100% 30
Fester Zombie Physical 70 95% 10
Snow Bank Ice Physical 60 100% 15
Psyshock Psychic Special 80 100% 10
Ally Switch Psychic Status 0 0% 15
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Snarl Dark Special 60 95% 15
Light Ball Light Special 80 100% 15
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Infestation Bug Special 25 100% 20
Low Sweep Fighting Physical 60 100% 20
Gyro Ball Steel Physical 1 100% 5
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Graviton Press Cosmic Special 1 100% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Whirldive Wind Special 80 95% 25
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Shadow Ball Ghost Special 80 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Iron Tail Steel Physical 100 80% 15
U-turn Bug Physical 70 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Jestevil
  • Italic indicates a move that gets STAB only when used by an evolution of Jestevil
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1931 1931b GenderM 1931s 1931sb




Trivia[]

Where the fuck do i find you?

Origin[]

Joker Card[]

The Joker Card can be obtained in the Prison at Arcania City, making Jestevil only obtainable in the Post-game.

Jestevil is a combination of Jester and Devil.

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