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Frankenspook #849: Frankenspook
Pokémon
#851: Gigasvyre Gigasvyre
File:850MS.gif
Johnspleena
Wrestler Pokémon
#850
850
Type
Fighting
Unknown
Abilities
Mold Breaker or Pro
Hidden Abilities
Defiant
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
134.5 lbs. 61.0 kg
0 lbs. 0 kg
Base experience yield
205
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Johnspleena is a Fighting-type Pokemon.


Pokédex entry

Pokédex entry
They sometimes make sudden appearances when a fight is going on, and take on those who were fighting all by themselves.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Black Belt
Rare Mettle Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 67
127 - 174 244 - 338
Attack: 135
126 - 205 247 - 405
Defense: 95
90 - 161 175 - 317
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 30
31 - 90 58 - 174
Speed: 119
111 - 188 218 - 370
Total: 542   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pump Up Fighting Status 0 0% 10
1 Karate Chop Fighting Physical 50 100% 25
2 Double Kick Fighting Physical 30 100% 30
3 Triple Kick Fighting Physical 30 90% 10
4 Low Kick Fighting Physical 1 100% 20
5 Rock Smash Fighting Physical 50 100% 15
9 Arm Thrust Fighting Physical 20 95% 20
10 Mach Punch Fighting Physical 40 100% 30
11 Low Sweep Fighting Physical 60 100% 20
12 Force Palm Fighting Physical 60 100% 10
13 Rolling Kick Fighting Physical 60 85% 15
14 Wake-Up Slap Fighting Physical 60 100% 10
15 Storm Throw Fighting Physical 50 100% 10
17 Revenge Fighting Physical 60 100% 10
18 Vital Throw Fighting Physical 70 0% 10
19 Circle Throw Fighting Physical 60 90% 10
21 Detect Fighting Status 0 0% 5
26 Bulk Up Fighting Status 0 0% 20
28 Foul Play Dark Physical 95 100% 15
29 Brick Break Fighting Physical 75 100% 15
30 Submission Fighting Physical 90 100% 15
31 Drain Punch Fighting Physical 75 100% 10
32 Reversal Fighting Physical 1 100% 15
35 Body Press Fighting Physical 80 100% 10
37 Sky Uppercut Fighting Physical 85 90% 15
38 Sacred Sword Fighting Physical 90 100% 20
39 Secret Sword Fighting Special 85 100% 10
40 Jump Kick Fighting Physical 100 95% 10
41 Aura Sphere Fighting Special 90 0% 20
42 Choke Hold Fighting Physical 70 90% 15
43 Antidote Point Fighting Physical 70 100% 10
44 Perish Song Sound Status 0 0% 5
45 Focus Punch Fighting Physical 150 100% 20
46 Counter Fighting Physical 1 100% 20
47 Seismic Toss Fighting Physical 1 100% 20
48 Focus Blast Fighting Special 120 70% 5
49 Hi Jump Kick Fighting Physical 130 90% 10
50 Cross Chop Fighting Physical 100 80% 5
51 DynamicPunch Fighting Physical 100 50% 5
52 Hammer Arm Fighting Physical 100 90% 10
53 Sucker Punch Dark Physical 80 95% 10
54 Attitude Adjustment Fighting Physical 100 95% 5
55 Superpower Fighting Physical 120 100% 5
56 Tap out Fighting Status 0 0% 20
57 Close Combat Fighting Physical 120 100% 5
59 Final Gambit Fighting Special 150 100% 5
62 Power Arena Fighting Status 0 0% 5
66 Fissure Ground Physical 1 30% 5
71 Finishing Move Fighting Physical 130 90% 5
90 Grand Slam Fighting Physical 140 100% 5
99 Raw Power Fighting Special 130 90% 5
100 Pressure Point Fighting Physical 20 65% 5
  • Bold indicates a move that gets STAB when used by Johnspleena
  • Italic indicates a move that gets STAB only when used by an evolution of Johnspleena
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mat Block Fighting Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Johnspleena
  • Italic indicates a move that gets STAB only when used by an evolution of Johnspleena
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Johnspleena

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Steam Punch Steam Physical 75 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Magic Room Magic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Dual Chop Dragon Physical 40 90% 15
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Gravity Cosmic Status 0 0% 5
Grass Knot Grass Special 1 100% 20
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Johnspleena
  • Italic indicates a move that gets STAB only when used by an evolution of Johnspleena
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 850 850b GenderM 850s 850sb


GenderM 850 1 850b 1 GenderM 850s 1 850sb 1


Trivia[]

Johnspleena is a portmanteau of John Cena and Spleen Where the fuck do i find you?

Origin[]

Johnspleena is based on the american wrestler John Cena


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