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Kaiju Pyukumuku #3406: Kaiju Pyukumuku
Pokémon
#3408: Kaiju Gligar Kaiju Gligar
File:3407MS.gif
Kaiju Hypno
Hypnosis Pokémon
#3407
Type
Psychic
Unknown
Abilities
Insomnia or Forewarn
Hidden Abilities
Inner Focus
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Humanlike and Monster
Hatch time
5355 steps
Height
70'10" 21.6 m
0'0" 0 m
Weight
828.1 lbs. 375.6 kg
0 lbs. 0 kg
Base experience yield
169
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Kaiju Hypno is a Psychic-type Pokemon. It evolves from Hypno while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
The arcing movement and glitter of the pendulum in a Hypno's hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 100
94 - 167 184 - 328
Defense: 80
76 - 145 148 - 284
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 125
117 - 194 229 - 383
Speed: 69
66 - 133 128 - 260
Total: 569   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Surf Water Special 95 100% 15
1 Draining Kiss Fairy Special 60 100% 10
1 Pursuit Dark Physical 40 100% 20
1 Power Trick Psychic Status 0 0% 10
1 Submission Fighting Physical 90 100% 15
1 DynamicPunch Fighting Physical 100 50% 5
1 Baton Pass Normal Status 0 0% 40
1 Lazy Day Normal Status 0 85% 10
1 Nightmare Ghost Status 0 100% 15
1 Zap Cannon Electric Special 120 50% 5
1 Switcheroo Dark Status 0 100% 10
1 Pound Normal Physical 40 100% 35
1 Hypnosis Psychic Status 0 60% 20
4 Disable Normal Status 0 100% 20
5 Confusion Psychic Special 50 100% 25
8 Dream Eater Psychic Special 100 100% 15
10 Hypnosis Psychic Status 0 60% 20
13 Poison Gas Poison Status 0 80% 40
16 Meditate Psychic Status 0 0% 40
20 Psybeam Psychic Special 65 100% 20
23 Stomp Normal Physical 65 100% 20
26 Nightmare Ghost Status 0 100% 15
26 Confuse Ray Ghost Status 0 100% 10
26 Mind Reader Normal Status 0 0% 5
30 Synchronoise Psychic Special 120 100% 15
33 Zen Headbutt Psychic Physical 80 95% 15
37 Psyshock Psychic Special 80 100% 10
40 Future Sight Psychic Special 100 100% 10
42 Stomping Tantrum Ground Physical 75 100% 10
45 Psycho Cut Psychic Physical 70 100% 20
49 Psychic Psychic Special 90 100% 10
53 Nasty Plot Dark Status 0 0% 20
59 Macabre Dance Ghost Status 0 0% 20
63 Earthquake Ground Physical 100 100% 10
65 Psychic Terrain Psychic Status 0 0% 10
70 Concussion Psychic Physical 100 50% 5
76 Mind Boost Psychic Status 0 0% 20
76 Body Boost Fighting Status 0 0% 20
82 Hypno Pendulum Psychic Status 0 70% 5
85 Nightmare Project Fear Special 100 90% 5
  • Bold indicates a move that gets STAB when used by Kaiju Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Hypno
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kaiju Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Hypno
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3407s.png File:3407sb.png




Trivia[]

Origin[]

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