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Kaiju Kingler #3416: Kaiju Kingler
Pokémon
#3418: Kaiju Shelmet Kaiju Shelmet
File:3417MS.gif
Kaiju Machoke
Superpower Pokémon
#3417
Type
Fighting
Unknown
Abilities
Guts or No Guard
Hidden Abilities
Steadfast
Gender ratio
75% / 25%
Catch rate
36 (4.7%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
60'8" 18.5 m
0'0" 0 m
Weight
1257.7 lbs. 570.5 kg
0 lbs. 0 kg
Base experience yield
242
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Kaiju Machoke is a Fighting-type Pokemon. It evolves from Machoke while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
A belt is worn by a Machoke to keep its overwhelming indian elephant power under control. Because it is so dangerous, no one has ever removed the belt.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 100
94 - 167 184 - 328
Defense: 70
67 - 134 130 - 262
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 60
58 - 123 112 - 240
Speed: 45
45 - 106 85 - 207
Total: 405   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Surf Water Special 95 100% 15
1 Darkest Lariat Dark Physical 90 100% 20
1 Choke Hold Fighting Physical 70 90% 15
1 Low Kick Fighting Physical 1 100% 20
1 Leer Normal Status 0 100% 30
1 Focus Energy Normal Status 0 0% 30
1 Karate Chop Fighting Physical 50 100% 25
7 Focus Energy Normal Status 0 0% 30
10 Karate Chop Fighting Physical 50 100% 25
13 Low Sweep Fighting Physical 60 100% 20
15 Stomp Normal Physical 65 100% 20
19 Foresight Normal Status 0 0% 40
22 Seismic Toss Fighting Physical 1 100% 20
24 Roar Sound Status 0 100% 20
25 Revenge Fighting Physical 60 100% 10
29 Steady Hand Ground Physical 70 0% 10
32 Vital Throw Fighting Physical 70 0% 10
36 Submission Fighting Physical 90 100% 15
39 Stomping Tantrum Ground Physical 75 100% 10
40 Wake-Up Slap Fighting Physical 60 100% 10
44 Cross Chop Fighting Physical 100 80% 5
51 Scary Face Fear Status 0 100% 10
55 DynamicPunch Fighting Physical 100 50% 5
60 Earthquake Ground Physical 100 100% 10
  • Bold indicates a move that gets STAB when used by Kaiju Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Machoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kaiju Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Machoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3417s.png File:3417sb.png




Trivia[]

Origin[]

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