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Kaiju Seedot #3272: Kaiju Seedot
Pokémon
#3274: Kaiju Venusaur Kaiju Venusaur
File:3273MS.gif
Kaiju Machop
Superpower Pokémon
#3273
3273
Type
Fighting
Unknown
Abilities
Guts or No Guard
Hidden Abilities
Steadfast
Gender ratio
75% / 25%
Catch rate
40 (5.2%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
51'10" 15.8 m
0'0" 0 m
Weight
2468.1 lbs. 1119.5 kg
0 lbs. 0 kg
Base experience yield
261
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Kaiju Machop is a Fighting-type Pokemon. It evolves from Machop while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a indian elephant onto its shoulders.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 104
164 - 211 318 - 412
Attack: 130
121 - 200 238 - 394
Defense: 97
91 - 163 179 - 322
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 45
45 - 106 85 - 207
Speed: 75
72 - 139 139 - 273
Total: 516   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Surf Water Special 95 100% 15
1 Low Kick Fighting Physical 1 100% 20
1 Leer Normal Status 0 100% 30
7 Focus Energy Normal Status 0 0% 30
10 Karate Chop Fighting Physical 50 100% 25
13 Low Sweep Fighting Physical 60 100% 20
14 Stomp Normal Physical 65 100% 20
16 Rock Throw Rock Physical 50 95% 15
19 Foresight Normal Status 0 0% 40
22 Seismic Toss Fighting Physical 1 100% 20
23 Screech Sound Status 0 90% 40
24 Roar Sound Status 0 100% 20
25 Revenge Fighting Physical 60 100% 10
29 Steady Hand Ground Physical 70 0% 10
31 Vital Throw Fighting Physical 70 0% 10
34 Submission Fighting Physical 90 100% 15
37 Wake-Up Slap Fighting Physical 60 100% 10
44 Stomping Tantrum Ground Physical 75 100% 10
49 Crunch Dark Physical 80 100% 15
53 Cross Chop Fighting Physical 100 80% 5
56 Scary Face Fear Status 0 100% 10
59 DynamicPunch Fighting Physical 100 50% 5
80 Earthquake Ground Physical 100 100% 10
100 Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Kaiju Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Machop
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kaiju Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Machop
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3273 3273b GenderM 3273s 3273sb




Trivia[]

Origin[]