Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Kaiju Weavile #3291: Kaiju Weavile
Pokémon
#3293: Kaiju Klinklang Kaiju Klinklang
File:3292MS.gif
Kaiju Magnezone
Magnet Area Pokémon
#3292
3292
Type
Electric Steel
Unknown
Abilities
Magnet Pull or Sturdy
Hidden Abilities
Analytic
Gender ratio
Genderless
Catch rate
30 (3.9%)
Breeding
Egg group
Mineral
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
396.8 lbs. 180.0 kg
0 lbs. 0 kg
Base experience yield
241
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Kaiju Magnezone is a Electric/Steel dual type Pokemon. It evolves from Tech Magneton while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
It evolved from exposure to a special magnetic field. Three units generate magnetism.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Metal Coat
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 90
85 - 156 166 - 306
Defense: 125
117 - 194 229 - 383
Sp.Atk: 150
139 - 222 274 - 438
Sp.Def: 95
90 - 161 175 - 317
Speed: 60
58 - 123 112 - 240
Total: 610   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Autotomize Steel Status 0 0% 15
1 Electric Terrain Electric Status 0 0% 10
1 Mirror Coat Psychic Special 1 100% 20
1 Barrier Psychic Status 0 0% 30
1 Tackle Normal Physical 50 100% 35
1 Supersonic Sound Status 0 55% 20
1 ThunderShock Electric Special 40 100% 30
1 SonicBoom Normal Special 1 90% 20
4 Supersonic Sound Status 0 55% 20
7 ThunderShock Electric Special 40 100% 30
11 SonicBoom Normal Special 1 90% 20
15 Thunder Wave Electric Status 0 100% 20
17 Stomp Normal Physical 65 100% 20
18 Magnet Bomb Steel Physical 60 0% 20
21 Spark Electric Physical 65 100% 20
25 Tuning Fork Steel Special 60 100% 15
29 Metal Sound Steel Status 0 85% 40
30 Magnetize Steel Status 0 90% 10
34 Electro Ball Electric Special 1 100% 10
39 Flash Cannon Steel Special 90 100% 15
45 Screech Sound Status 0 90% 40
51 Discharge Electric Special 80 100% 15
56 Lock-On Normal Status 0 0% 5
60 Magnet Force Steel Special 100 90% 10
62 Magnet Rise Electric Status 0 0% 10
65 Stomping Tantrum Ground Physical 75 100% 10
67 Mirror Coat Psychic Special 1 100% 20
73 Zap Cannon Electric Special 120 50% 5
80 Quick Silver Steel Special 40 100% 20
87 Overheat Fire Special 140 90% 5
96 Short Circuit Electric Special 150 100% 5
  • Bold indicates a move that gets STAB when used by Kaiju Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Magnezone
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kaiju Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Magnezone
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3292 3292b GenderM File:3292s.png File:3292sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement