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Kaiju Fearow #3276: Kaiju Fearow
Pokémon
#3278: Kaiju Latias Kaiju Latias
File:3277MS.gif
Kaiju Primarina
Soloist Pokémon
#3277
Type
Water Fairy
Unknown
Abilities
Cacophony or Soundproof
Hidden Abilities
Hydrate
Gender ratio
50% / 50%
Catch rate
35 (4.6%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
83'7" 25.5 m
0'0" 0 m
Weight
2467 lbs. 1119.0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Kaiju Primarina is a Water/Fairy dual type Pokemon. It evolves from Brionne while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
Its singing voice is its chief weapon in battle. This Pokémon’s Trainer must prioritize the daily maintenance of its throat at all costs.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 94
89 - 160 173 - 315
Defense: 84
80 - 149 155 - 293
Sp.Atk: 131
122 - 201 240 - 397
Sp.Def: 126
117 - 195 231 - 386
Speed: 70
67 - 134 130 - 262
Total: 605   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Surf Water Special 95 100% 15
1 Dive Water Physical 100 100% 10
1 Waterfall Water Physical 85 95% 15
1 Siren Song Sound Special 60 90% 10
1 Life Dew Water Status 0 0% 5
1 Happy Ever After Fairy Physical 65 100% 10
1 Calm Mind Psychic Status 0 0% 20
1 Moonlight Fairy Status 0 0% 5
1 Wish Normal Status 0 0% 10
1 Perish Song Sound Status 0 0% 5
1 Slip Away Ice Physical 70 100% 20
1 Pound Normal Physical 40 100% 35
1 Tail Whip Normal Status 0 100% 30
4 Water Gun Water Special 40 100% 25
8 Disarming Voice Fairy Special 60 0% 15
11 Baby-Doll Eyes Fairy Status 0 100% 30
15 Aqua Jet Water Physical 40 100% 20
18 Encore Normal Status 0 100% 5
22 BubbleBeam Water Special 65 100% 20
25 Sing Sound Status 0 55% 15
29 DoubleSlap Normal Physical 15 90% 10
32 Hyper Voice Normal Special 90 100% 10
34 Sparkling Aria Water Special 90 100% 10
37 Stomping Tantrum Ground Physical 75 100% 10
39 Aqua Ring Water Status 0 0% 20
44 Moonblast Fairy Special 95 100% 15
49 Roar Sound Status 0 100% 20
55 Hydro Pump Water Special 120 80% 5
67 Earthquake Ground Physical 100 100% 10
100 Boomburst Normal Special 140 100% 10
  • Bold indicates a move that gets STAB when used by Kaiju Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Primarina
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kaiju Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Kaiju Primarina
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3277s.png File:3277sb.png




Trivia[]

Origin[]