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Keaton Mask Mimikyu #2607: Keaton Mask Mimikyu
Pokémon
#2609: Mask Magcargo Mask Magcargo
File:2608MS.gif
Kamaro Mask Mr. Mime
Dancer Pokémon
#2608
2608
Type
Ghost Fairy
Unknown
Abilities
Soundproof or Own Tempo
Hidden Abilities
Shadow Call
Gender ratio
50% / 50%
Catch rate
95 (12.4%)
Breeding
Egg group
Humanlike
Hatch time
6630 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
120.2 lbs. 54.5 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Kamaro Mask Mr. Mime is a Ghost/Fairy dual type Pokemon.


Pokédex entry

Pokédex entry
In the region of Termina, Mr. Mime became frightening dancers who gather in groups during the nights and dance to the moon.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Leppa Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 90
85 - 156 166 - 306
Defense: 45
45 - 106 85 - 207
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 65
63 - 128 121 - 251
Speed: 120
112 - 189 220 - 372
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Magical Leaf Grass Special 60 0% 20
1 Power Swap Psychic Status 0 0% 10
1 Guard Swap Psychic Status 0 0% 10
1 Barrier Psychic Status 0 0% 30
1 Fairy Wind Fairy Special 40 100% 30
3 Rain Dance Water Status 0 0% 5
4 Copycat Normal Status 0 0% 20
8 Role Play Psychic Status 0 0% 10
11 DoubleSlap Normal Physical 15 90% 10
15 Mimic Normal Status 0 0% 10
18 Encore Normal Status 0 100% 5
20 Cute Bump Fairy Physical 60 100% 25
22 Teeter Dance Normal Status 0 100% 20
25 Psybeam Psychic Special 65 100% 20
29 Substitute Normal Status 0 0% 10
30 Mirror Move Flying Status 0 0% 20
33 Swords Dance Normal Status 0 0% 30
36 Trick Magic Status 0 100% 10
37 FeatherDance Flying Status 0 100% 15
38 Baton Pass Normal Status 0 0% 40
40 Misty Terrain Fairy Status 0 0% 10
44 Macabre Dance Ghost Status 0 0% 20
49 Mystic Dance Fairy Status 0 0% 20
50 Lunar Dance Cosmic Status 0 0% 10
54 Darkness Dance Dark Special 120 100% 5
57 Night March Ghost Special 120 100% 10
60 Petal Dance Grass Special 120 100% 10
85 Fae Dance Fairy Physical 120 95% 15
100 Quiver Dance Bug Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Kamaro Mask Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Kamaro Mask Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 0 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 100 100% 10
Hypnosis Psychic Status 0 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Magic Status 0 0% 10
Mimic Normal Status 0 0% 10
Nasty Plot Dark Status 0 0% 20
Power Split Psychic Status 0 0% 10
Teeter Dance Normal Status 0 100% 20
Trick Magic Status 0 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Kamaro Mask Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Kamaro Mask Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Kamaro Mask Mr. Mime

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Kamaro Mask Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Kamaro Mask Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2608 2608b GenderM File:2608s.png File:2608sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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