Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Glaakine #2411: Glaakine
Pokémon
#2413: Ghrothmet Ghrothmet
File:2412MS.gif
Kelpight
Sea Creeper Pokémon
#2412
Type
Grass Light
Unknown
Abilities
Water Veil or Chlorophyll
Hidden Abilities
Hydration
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg groups
Grass and Amorphous
Hatch time
5120 steps
Height
12'9" 3.9 m
0'0" 0 m
Weight
463 lbs. 210.0 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Kelpight is a Grass/Light dual type Pokemon.


Pokédex entry

Pokédex entry
The soul of seaweed adrift in the waves became reborn as this Pokémon. It maintains itself with new infusions of seabed detritus and seaweed.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 86
146 - 193 282 - 376
Attack: 60
58 - 123 112 - 240
Defense: 105
99 - 172 193 - 339
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 140
130 - 211 256 - 416
Speed: 70
67 - 134 130 - 262
Total: 581   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light ¼×
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Reflect Type Normal Status 0 0% 15
1 Natural Gift Normal Physical 1 100% 15
1 Growth Normal Status 0 0% 40
1 Agility Psychic Status 0 0% 30
1 Aurora Glow Light Status 0 0% 8
1 Chromo Beam Light Special 1 100% 15
1 Over Ray Light Special 40 100% 25
1 Bright Moss Grass Status 0 0% 20
1 Ingrain Grass Status 0 0% 20
1 Beam Light Special 45 100% 25
1 Absorb Grass Special 40 100% 25
1 Growth Normal Status 0 0% 40
5 Flash Light Status 0 100% 20
7 Hidden Power Normal Special 1 100% 15
9 Mega Drain Grass Special 60 100% 15
11 Light Screen Light Status 0 0% 30
15 Luster Flash Light Special 40 100% 10
17 Whirlpool Water Special 45 95% 15
20 Synthesis Grass Status 0 0% 5
23 Tractor Beam Light Special 70 90% 10
25 Dive Water Physical 100 100% 10
27 Signal Beam Bug Special 75 100% 15
30 Giga Drain Grass Special 80 100% 10
33 Light Drain Light Special 75 100% 10
35 Floodlight Light Status 0 0% 20
37 Leech Seed Grass Status 0 90% 10
41 SolarBeam Grass Special 140 100% 10
45 Beacon Light Special 80 90% 15
47 Luster Purge Psychic Special 80 100% 10
50 Glow Signal Light Special 80 100% 15
55 Dancing Light Light Status 0 75% 5
60 Skylight Light Special 55 95% 10
65 Arc Light Light Special 140 90% 5
75 Zap Cannon Electric Special 120 50% 5
  • Bold indicates a move that gets STAB when used by Kelpight
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpight
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Rainbow Light Status 0 0% 10
Aqua Ring Water Status 0 0% 20
UV Ray Light Special 120 85% 5
Iron Defense Steel Status 0 0% 15
Lock-On Normal Status 0 0% 5
Switcheroo Dark Status 0 100% 10
Stun Spore Grass Status 0 75% 30
Spicy Powder Grass Status 0 75% 15
  • Bold indicates a move that gets STAB when used by Kelpight
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpight
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Kelpight

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Wonder Room Psychic Status 0 0% 10
Trick Magic Status 0 100% 10
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Leech Life Bug Physical 75 100% 15
Wake-Up Slap Fighting Physical 60 100% 10
Synthesis Grass Status 0 0% 5
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Bullet Seed Grass Physical 25 100% 30
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Dig Ground Physical 100 100% 10
Ally Switch Psychic Status 0 0% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Grass Pledge Grass Special 80 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Light Ball Light Special 80 100% 15
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Aqua Tail Water Physical 90 90% 10
After You Normal Status 0 0% 15
Sandstorm Rock Status 0 0% 10
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Seed Bomb Grass Physical 80 100% 15
Shock Wave Electric Special 60 0% 20
Graviton Press Cosmic Special 1 100% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Dazzling Gleam Fairy Special 80 100% 10
Worry Seed Grass Status 0 100% 10
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Giga Drain Grass Special 80 100% 10
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Kelpight
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpight
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Advertisement