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Goodra #902: Goodra
Pokémon
#904: Xerneas Xerneas
903MS
Klefki
Key Ring Pokémon
#903
903
Type
Steel Fairy
Unknown
Ability
Prankster
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Mineral
Hatch time
5120 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
6.6 lbs. 3.0 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Klefki is a Steel/Fairy dual type Pokemon.


Pokédex entry

Pokédex entry
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Moon Island (LandDay),
Uncommon Three Lake Island (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 57
117 - 164 224 - 318
Attack: 80
76 - 145 148 - 284
Defense: 91
86 - 157 168 - 309
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 87
82 - 152 161 - 300
Speed: 75
72 - 139 139 - 273
Total: 470   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pixie Dust Fairy Status 0 0% 10
1 Quick Silver Steel Special 40 100% 20
1 Poof! Fairy Status 0 0% 15
1 Steel Casting Steel Status 0 0% 15
1 Glitter Fairy Status 0 95% 10
1 Fairy Lock Fairy Special 25 100% 15
1 Tackle Normal Physical 50 100% 35
5 Fairy Wind Fairy Special 40 100% 30
8 Astonish Ghost Physical 30 100% 15
12 Metal Sound Steel Status 0 85% 40
15 Spikes Ground Status 0 0% 20
17 Pixie Wave Fairy Special 1 100% 10
22 Draining Kiss Fairy Special 60 100% 10
23 Crafty Shield Fairy Status 0 0% 10
27 Foul Play Dark Physical 95 100% 15
32 Torment Dark Status 0 100% 15
34 Mirror Shot Glass Special 65 95% 10
36 Imprison Psychic Status 0 0% 10
40 Recycle Normal Status 0 0% 40
43 Happy Ever After Fairy Physical 65 100% 10
44 Magic Room Magic Status 0 0% 10
50 Heal Block Psychic Status 0 100% 15
55 Tuning Fork Steel Special 60 100% 15
60 Play Rough Fairy Physical 90 90% 10
70 Scrap Metal Steel Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Fortify Ally Steel Status 0 0% 15
Pinpoint Steel Physical 60 100% 15
Iron Defense Steel Status 0 0% 15
Lock-On Normal Status 0 0% 5
Switcheroo Dark Status 0 100% 10
Thief Dark Physical 50 100% 10
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Klefki

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Psychic Psychic Special 90 100% 10
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Psyshock Psychic Special 80 100% 10
Misty Terrain Fairy Status 0 0% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Foul Play Dark Physical 95 100% 15
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Psych Up Normal Status 0 0% 10
Frustration Normal Physical 1 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Klefki
  • Italic indicates a move that gets STAB only when used by an evolution of Klefki
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 903 903b GenderM 903s 903sb




Trivia[]

Where the fuck do i find you?

Origin[]

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